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Top Down View

Play Minecraft from an isometric perspective inspired by ARPGs like Path of Exile or Diablo.
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topdown_view-1.20.1-2.1.0.jar

File nametopdown_view-1.20.1-2.1.0.jar
Uploaded
Oct 17, 2026
Downloads
58
Size
583.2 KB
Mod Loaders
Forge
File ID
9219541
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:top-down-view-1469882:9219541")

Learn more about Curse Maven

What's new

[ 2.1.0 ] - 2026-10-17

Features

  • Added experimental walkable-surface protection that keeps walkable ground and one-block steps from being culled.
  • Raised the maximum culling range (horizontal, vertical and cover).
  • Cover culling is now limited to the culling cylinder, so roofs and canopies disappear progressively instead of along a square edge.
  • The culling cylinder now uses a single radius; the separate vertical and cover radii were removed, and cover culling follows the same range.
  • Transition fades now cover blocks near the camera as well, so they no longer pop without fading.

Compatibility

  • Fixed fade artifacts with Embeddium's "Always Defer Chunk Updates".

Bug Fixes

  • Fixed one-frame holes and Z-fighting when a culled block is restored.
  • Fixed restore ghosts sometimes disappearing immediately.
  • Fixed ladders, walls behind ladders, trapdoors above ladders/scaffolding and stairs being culled.
  • Limited portal protection to the portal and its frame.
  • Click-and-hold movement now continues to the last destination after the button is released.
  • Fixed chunks not rebuilding when leaving the top-down view or disabling culling.