topdown_view-1.20.1-2.1.0.jar
Curse Maven Snippet
What's new
[ 2.1.0 ] - 2026-10-17
Features
- Added experimental walkable-surface protection that keeps walkable ground and one-block steps from being culled.
- Raised the maximum culling range (horizontal, vertical and cover).
- Cover culling is now limited to the culling cylinder, so roofs and canopies disappear progressively instead of along a square edge.
- The culling cylinder now uses a single radius; the separate vertical and cover radii were removed, and cover culling follows the same range.
- Transition fades now cover blocks near the camera as well, so they no longer pop without fading.
Compatibility
- Fixed fade artifacts with Embeddium's "Always Defer Chunk Updates".
Bug Fixes
- Fixed one-frame holes and Z-fighting when a culled block is restored.
- Fixed restore ghosts sometimes disappearing immediately.
- Fixed ladders, walls behind ladders, trapdoors above ladders/scaffolding and stairs being culled.
- Limited portal protection to the portal and its frame.
- Click-and-hold movement now continues to the last destination after the button is released.
- Fixed chunks not rebuilding when leaving the top-down view or disabling culling.
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