Tool Utilities
Ever wanted to have the convenience of being able to place torches on right click, or mine in an area but keep a "vanilla" feel? ToolUtilities is for you!
ToolUtilities adds a whole host of features to vanilla tools (and some mod tools that are similar in functionality), including "Tinkers style" right-click placing of blocks, mining in a 3x1 column or a 3x3 area, cutting sections of wood on trees and even attacking mobs in an AoE. All the upgrades happen in an anvil, with in-game tooltips providing informations to players about what items do what. Even better is that everything is fully configurable - the items required to upgrade, the experience required, and you can even turn every feature on and off separately.
Features
All Tools
All tools without a right click functionality (sorry swords and hoes) place blocks in the next slot over on right click, except for the first slot, which will use the last slot on the hotbar. Great for placing torches, or cobblestone to backfill holes!
Pickaxes/Shovels
Pickaxes and Shovels can also be upgraded with Area of Effect Mining. The first upgrade is to a 3x1 column, and then can be upgraded further to a 3x3. All Area of Effect additions use the correct durability and hunger, and also slow down the mining speed of the tool. Also, the area of effect respects the mining level of the tool and doesn't allow the mining of blocks that are "too much harder" than the original block (No fast obsidian mining using stone for you!)
Axes
Axes can be upgraded with a 3x1 Wood Cutting addition, making cutting those Dark Oaks so much nicer.
Swords
Swords can be upgraded with an area of effect ability, allowing you to hit multiple mobs in a small area with a single swing. Uses the correct hunger and durability for each entity hit.
Hoes
Hoes can be upgraded with a 3x3 grass cutting ability, making them act effectively like a "scythe" from roughly a million other mods.
Source Code
This project is licensed under the MIT license. This means you are free to modify and publish this code at will. The source code for this mod is available at http://www.github.com/wyldmods/ToolUtilities
If you have any ideas, feel free to suggest them!
Modpacks
Yes. Absolutely.
Bugs/Issues
Please report all issues on the GitHub: http://github.com/wyldmods/toolutilities/issues
Acknowledgements
Thanks especially to tterrag1098 for all his work in developing this mod alongside me, as well as to KiwiFails (http://www.twitch.tv/KiwiFails) and Wyld (http://www.twitch.tv/Wyld) for the ideas, and also to everyone who has helped test, fix and suggest the mod thus far.
I don't know if there is such a setting ... is it possible to create or configure a pickaxe for an area of 9x9 or more?
sooo maybe i can send it i also have the 1.16 SNAPSHOT and 1.15.2
i think i have the file in file explorer
Does anyone know what it would take to get this mod up and running in later versions of MC? I would like to get it working in 1.12. Thanks.
Anyone know what would be required to update this mod to later versions of MC?
How about adding the ability for tools to not break and instead turn into a Broken tool that can be repaired? Armor too. I have been looking for something like this and i think it would fit. :-)
COOL MOD IS AWESOME
Would be cool to set by urself what area u like to mine with those pickaxes.
A crash report
http://pastebin.com/58UziaYb
And……any chance to update to 1.10.2?
This is caused by whatever mod zairus.weaponcaseloot is.
i will be useing your mod in my mod pack
can this mod might be just server-side
Amazing Mod!
Was looking for a mod that adds 3x3 mining other than Tcon for awhile, when I saw this I knew this was exactly what I was looking for.
I do have a few suggestions though:
A config option for lowering aoe sword damage like how mining speed is slower for mining 3x3s.
Also an option to blacklist tools; for like tools that have special abilities like botania's terra shatterer, thaumcraft's upgraded thaumium tools or ender io dark steel tools. Really for modpack makers to balance tools to their happiness.
Any plans on adding any knew features?
Great mod by the way.
Most modded tools yes. Strictly speaking, the tool must extend ItemPickaxe/ItemAxe/ItemSword (or ItemTool for the case of right click placing) etc.
It will not work with Tinkers' tools, but I have seen it working with the Thaumcraft tools.
It should work with most modded tools right?