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TitleSystem

Build a living story of crowns, houses, ranks, succession, and earned identities that players can fight for, inherit, and lose.
Screenshot 2026-09-20 074502.png

Screenshot 2026-09-20 074502.png

Screenshot 2026-09-20 084646.png

Screenshot 2026-09-20 084646.png

Screenshot 2026-09-20 084653.png

Screenshot 2026-09-20 084653.png

Description

TitleSystem is a Forge 1.20.1 multiplayer title and hierarchy system built to run on both the server and every client.

Designed to be used alongside my other projects AdrenalineSystem, and AuraSystem.

TitleSystem turns status into part of the world itself.

Players can become Royalty, found powerful Houses, appoint heirs and commanders, recruit soldiers, earn quest titles, inherit authority, overthrow rulers, and build identities.

At the center of the system is the Crown.

When the throne is empty, crafting a Gold Block can offer the Crown. Accept it, and you become the ruler of the realm. Refuse it, and the throne remains vacant for someone else to claim.

The Monarch can appoint Lords, name a Royal Heir, build a Royal Guard, and shape the political structure of the server. Lords can form their own chains of command through heirs, commanders, knights, squires, and soldiers.

There are five Great Houses:

Beryl • Stellar • Ferrum • Malachite • Cinnabar

Each House can grow into its own center of power, complete with a Lord, Lord Heir, Lord Commander, Commanders, Knights, Squires, and Soldiers.

Titles are not cosmetic they determine who may appoint, recruit, dismiss, inherit, command, and claim authority when someone above them falls.

Death can change the balance of the entire realm.

A fallen ruler may leave the Crown to an heir, lose it to their slayer, trigger a House succession path, or leave the throne contested until the remaining powers settle what happens next.

Not every player has to serve a kingdom.

Common players can earn Quest Titles through accomplishments in the world, giving them their own identity and a touch of aura. Become a Hunter, Farmer, Witch, Miner, Blacksmith, Alchemist, Builder, Angler, Herder, King Slayer, Lord Slayer, and more.

Titles can also interact directly with other systems.

With AuraSystem, TitleSystem shares the same focus key and can contribute title information toward aura power.

With Adrenaline, players can display progression titles such as:

Mortal → Proven → Valiant → Renowned → Glorious

Both integrations are completely optional.

Earn your place in your world.

 

 

                                                                                TitleSystem

More Quest Titles are planned, 

Custom Title unlock sounds for special titles.

A strict vanilla theme icon version for title logo's.

The logos are actually one of my favorite parts of the project to make however I am still not happy with them just yet so they are off by default.

 

Consider donating to support further development of my projects, Thank you.

The TitleSystem Team

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