Titan Relics

Explore colossal ruins, uncover archaeology and follow expedition maps to recover ancient machinery.
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Titan Relics 1.0.0-beta.3 / Neoforge / Minecraft 26.3

File namerelics-1.0.0-beta.3-mc26.3-neoforge.jar
Uploader
Auda29Auda29
Uploaded
Nov 10, 2026
Downloads
17
Size
11.2 MB
Mod Loaders
NeoForge
File ID
9541141
Type
B
Beta
Supported game versions
  • 26.3

Curse Maven Snippet

NeoForge

implementation "curse.maven:titan-relics-1785231:9541141"

Learn more about Curse Maven

What's new

Titan Relics 1.0.0-beta.3

Colossal ruins of a forgotten age

Beta 3 is an explicitly requested playtest release of the current discovery and menu changes. It is not a stable release. It is selected as GitHub Latest, as with Beta 2; Modrinth and CurseForge classify the files as Beta. The source is from PR #2, which retains its unresolved acceptance findings.

Changes since Beta 2

  • Replaced the initial technical settings pages with three play styles, short descriptions and a schematic distribution diagram. The diagram is illustrative, not a seed preview or a map of actual structures.
  • Moved distances, family shares, biome choices and diagnostics into Advanced settings. Switching views preserves unsaved custom edits. Existing worlds open with a read-only summary. Includes German/English labels and narration.
  • New presets allocate each skull family 15% of opportunities outside Obelisk regions and 25% nearby. Suitable classified modpack landscapes are selected consistently across sampled footprints.
  • Sword Skull relative height tolerance changes from ±4 to ±8 blocks.
  • The Colossus checks nearby positions in distance order. Preset minimum distances are 4,000 blocks for Discoveries, 8,000 for Balanced and 15,000 for Expedition. Terrain may require a farther site. These are not travel guarantees.
  • Generation revision 2 uses a new v4 planning policy. Existing world plans, rewards and historical generation rules remain unchanged. Old Beta 1 rejects v4 plans without rewriting them. There is no retrogen.

What to test

  1. Back up saves and install exactly one matching JAR with its dependencies.
  2. Create a new world with structures enabled. Open World → Relic generation and explicitly select Discoveries, Balanced or Expedition. Previously saved installation defaults retain their values until a preset is selected.
  3. Check preset selection, the diagram, Advanced settings, view switching, Apply and Cancel. Include your GUI scale and resolution with menu feedback.
  4. Explore normally and note the chosen preset, travel distances and relic types. Inspect the Sword Skull's ground contact, especially in modpack terrain.
  5. Report Minecraft/loader/modpack versions, logs, reproduction steps and useful coordinates or screenshots through the bug report form.

Updating an existing world does not enable the new distribution, even in its unexplored chunks. To inspect an old world's settings, open the read-only view. Do not downgrade a v4 world to an older mod build.

Known limits and validation

The redesigned menu compiled locally for Minecraft 26.2 and Fabric 1.21.1. Its real-client test probe was updated and compiled, but the new layout has not yet received a running-client visual check. The release workflow builds/tests all eight targets before publishing any GitHub downloads.

One native Living World density comparison completed using the actual supplied playtest settings as its baseline. A separate Balanced world naturally generated both skull types and the Colossus. The complete placement/contact check still fails: the Sword Skull has 71 short unsupported ground contacts at the selected expanded-terrain site. Its 25,149 model blocks match and are protected. This beta does not claim that the contact issue is fixed. The crowned skull passed.

The Colossus block verifier also reports three intended gameplay-marker replacements by Vault, Trial Spawner and chest; exact marker normalization in that verifier remains unfinished. Its ground contact and protection passed. The planned second native seed and full Survival/long-session acceptance remain outstanding. DH background generation is not covered by this test release.

See the native verification report.

Choose one download

Minecraft Loader Java Required dependencies
1.21.1 Fabric 21+ Fabric API 0.116.17+1.21.1; Lithostitched 1.8.0 Fabric 21.1
1.21.1 NeoForge 21+ Lithostitched 1.8.0 NeoForge 21.1
1.21.11 Fabric 21+ Fabric API 0.141.6+1.21.11; Lithostitched 1.7.2 Fabric 21.11
1.21.11 NeoForge 21+ Lithostitched 1.7.2 NeoForge 21.11
26.2 Fabric 25+ Fabric API 0.161.0+26.2; Lithostitched 1.8.0 Fabric 26.2
26.2 NeoForge 25+ Lithostitched 1.8.0 NeoForge 26.2
26.3 Fabric 25+ Fabric API 0.165.2+26.3; Lithostitched 2.0.6 Fabric 26.3
26.3 NeoForge 25+ Lithostitched 2.0.6 NeoForge 26.3

Fabric requires Loader 0.19.5 or newer. Tested NeoForge baselines are 21.1.256, 21.11.48, 26.2.0.88 and 26.3.0.101 respectively. Install matching files on the server and every client. Dependencies are not bundled. SHA256SUMS.txt covers all eight player JARs. Cross-loader conversion and Minecraft downgrades are unsupported. Platform moderation is separate from GitHub publication.

Credits and development

Generative AI assisted code, asset-generator and documentation development. Visual inspiration includes The Archive In Between and Josh White; see credits. Own contributions are under MIT to the extent the author holds the rights.

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