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The Endless Pantheon

Become one of seven immortal Endless aspects, each with unique duties whose fulfillment or neglect reshapes core mechanics like sleep, death, destruction, emotion, and chaos across your world.

File Details

endless-0.6.0-beta

  • B
  • Apr 9, 2026
  • 737.84 KB
  • 183
  • 1.20.1
  • Forge

File Name

endless-0.6.0.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-endless-pantheon-1465973:7900856")
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The Endless Pantheon (Forge 1.20.1) Version 0.6.0 - Delirium Beta

Become an Endless aspect and keep the world.

Release Focus

  • Promotes Delirium from alpha preview to a full beta-playable branch.
  • Expands the mod to six beta-playable Endless branches:
    • Dream
    • Death
    • Destruction
    • Desire
    • Despair
    • Delirium
  • Moves Delirium into the public beta validation phase rather than holding it back for pre-beta multiplayer testing.

What Is Playable

  • Dream: Dreaming travel, bubbles, scenarios, duties, ritual path, and Dream governance systems.
  • Death: half-dead lifecycle, rites, soul release loop, oath consequences, ritual path, and Sunless Shore travel.
  • Destruction: Forge of Endings powers, duty/stasis loop, creation quota rules, and ritual claim path.
  • Desire: Threshold powers, influence/contracts loop, duty pressure, ritual path, and showcase realm systems.
  • Despair: Mirror Abyss travel, mark/harvest control loop, state pressure, ritual claim path, and loss framework.
  • Delirium: Kaleidoscope travel, prismatic sight/focus play, route guidance, contradiction powers, wandering threads, hidden truths, visitor slips, ritual claim path, and seat-loss framework.

Delirium Promotion To Beta

  • Delirium now includes its full in-world ascension ritual instead of remaining admin-claim only.
  • Added Delirium seat-loss rules for prolonged neglect and prolonged FRACTURED world exposure.
  • Added cleanup for Delirium seat loss so guests, anomaly pockets, temporary holder powers, and state data do not linger after the seat is lost.
  • Delirium branch docs, status flow, and release metadata were updated to reflect it as a real beta branch instead of an alpha preview.

Delirium Ritual Flow

  • Become eligible by staying away from generated structures long enough.
  • Perform the ritual on a new moon night with active Nausea.
  • Use a Sniffer Egg altar with every vanilla flower and every vanilla sapling in radius.
  • Enter any generated structure while still nauseated and complete the final channel inside.

Documentation And Packaging Cleanup

  • Reworked the starter guide around the grouped /endless aspects ... command tree and the current branch lineup.
  • Fixed stale release/status text that still treated Delirium as future content.
  • Updated the public CurseForge description baseline so beta packaging reflects the current six-branch build.

Requirements

  • Minecraft 1.20.1
  • Forge 47.x
  • Java 17

Beta Notes

  • This release is intended for broad beta validation and multiplayer testing.
  • Priority beta test areas:
    • Delirium ritual reliability and seat-loss behavior
    • Delirium prismatic sight, route guidance, and duty pacing
    • Death multiplayer validation matrix
    • Desire beta validation checklist
    • general six-branch stability and progression flow
  • Always back up worlds before updating.