The Endless Pantheon

Become one of seven immortal Endless aspects, each with unique duties whose fulfillment or neglect reshapes core mechanics like sleep, death, destruction, emotion, and chaos across your world.

File Details

endless-0.6.1-alpha

  • A
  • Jun 27, 2026
  • 774.36 KB
  • 7
  • 1.20.1
  • Forge

File Name

endless-0.6.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:the-endless-pantheon-1465973:8329270")
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The Endless Pantheon (Forge 1.20.1) Version 0.6.1 - Destiny Alpha Preview

Become an Endless aspect and keep the world.

Release Focus

  • Introduces Destiny as a seventh playable Endless in alpha preview.
  • Adds the first playable Destiny loop: ritual ascension, the bound Book of Destiny, page readings, selected-target readings, Blind Library travel, and early Cosmic Log duties.
  • This is intentionally a taste of Destiny, not the final complete branch. The goal is to let players experience the identity and give feedback while the deeper duty/consequence layer grows.

What Is Playable

  • Dream: Dreaming travel, bubbles, scenarios, duties, ritual path, and Dream governance systems.
  • Death: half-dead lifecycle, rites, soul release loop, oath consequences, ritual path, and Sunless Shore travel.
  • Destruction: Forge of Endings powers, duty/stasis loop, creation quota rules, and ritual claim path.
  • Desire: Threshold powers, influence/contracts loop, duty pressure, ritual path, and showcase realm systems.
  • Despair: Mirror Abyss travel, mark/harvest control loop, state pressure, ritual claim path, and loss framework.
  • Delirium: Kaleidoscope travel, prismatic sight/focus play, route guidance, contradiction powers, wandering threads, hidden truths, visitor slips, ritual claim path, and seat-loss framework.
  • Destiny (alpha preview): Book of Destiny readings, selected block/entity/player pages, advancement/stat-based player insight, mob/entity details, aspect-thread overview, Cosmic Log event pages, Blind Library travel, ritual claim path, and early seat-loss pressure.

Destiny Systems Added

  • Added Destiny ascension ritual using an archive-like lectern setup.
  • Added the bound Book of Destiny as Destiny's only normal held tool.
  • Added readable Minecraft book UI pages for world, player, mob/entity, block/place, aspect-thread, omen, and recent-event readings.
  • Added G-key selection so Destiny can mark a block, player, mob, or entity, then read that selected page later.
  • Added page pagination so long categories continue onto extra pages instead of cutting off effects or future player data.
  • Added Blind Library travel and a placeholder library platform so Destiny has a first realm destination.
  • Added Destiny HUD/menu flow with Travel, Pages, Omens, and Cosmic Log sections.
  • Added early Cosmic Log event tracking, sealing, trace, and integrity pressure systems.
  • Added Destiny restrictions: Destiny is chained to the Book, cannot use normal inventory agency, and is pulled toward duty rather than combat.

Destiny Ritual Flow

  • Go to the Overworld at night.
  • Make sure the Destiny seat is vacant and you do not already hold another Endless seat.
  • Build an archive around a lectern:
    • the lectern must hold a written page
    • at least 12 bookshelves or chiseled bookshelves nearby
    • at least 7 lights from candles or soul lanterns nearby
  • Hold a Nether Star in main hand.
  • Hold a Recovery Compass or Eye of Ender in off hand.
  • Sneak-right-click the lectern to begin reading the Unopened Page.
  • Remain near the archive for the full channel without fighting, building, sleeping, dying, disconnecting, or leaving the Overworld.
  • If successful, the Destiny seat is claimed and the player is pulled toward the Blind Library.

Destiny Alpha Notes

  • Destiny is alpha-preview playable: enough is present to test the identity, not every planned duty, power, travel path, or lore layer.
  • The Blind Library is currently a functional placeholder realm platform, not final worldgen.
  • Destiny's future travel to dimensions/player threads is planned but not included in this alpha slice.
  • Destiny is intentionally not a combat branch; feedback should focus on whether reading, selecting, and preserving pages feels meaningful.
  • Main test areas:
    • ritual reliability
    • Book readability and page formatting
    • G-key selection clarity
    • player/mob/block reading usefulness
    • right-click gameplay compatibility while holding the Book
    • Blind Library enter/exit behavior
    • Cosmic Log event trace/seal flow

Included Fixes And Polish

  • Destiny's custom Book now opens through a proper client book-screen packet instead of relying on vanilla custom-item behavior.
  • Right-click block/entity interactions no longer force-read pages, preserving normal gameplay interactions like doors, chests, and entities.
  • Book pages now show player names for Endless holders where possible instead of raw UUIDs.
  • Book categories now paginate dynamically so long readings can continue across multiple pages.
  • Updated release metadata to include Destiny as a playable alpha branch.

Requirements

  • Minecraft 1.20.1
  • Forge 47.x
  • Java 17

Alpha Warning

  • Always back up worlds before updating.
  • This release is intended for public alpha testing of Destiny and continued stability testing of all seven branches.