Required dependency : Decorative Blocks
-Adds villages in the style of traditional Korean architecture to the plains biome. Most houses are thatched but a few aristocrat buildings are tiled. Future updates will fix some placement issues and add more buildings.
Spawn rates(can be disabled entirely) and modded biome support(default : tries to places villages in all modded plains) is configurable.
Also adds thatch compat for Upgrade Aquatic, Bamboo blocks, Neapolitan, and Environmental (Check out Team Abnormals discord for a beta version)
From left to right : Beachgrass thatch, Reed thatch, Frond thatch, Grass thatch, Cattail thatch, Duckweed thatch, Yak hair fluid(lol)
Shear the respective thatch blocks to obtain the fluid, use a hoe to remove source blocks.
No Fabric version planned. Decorative Blocks has to be ported first, and even then I don't have plans to port this to fabric as well. Don't ask for ports on the comment section, please.
The structures in this mod do not generate with Terraforged worlds, I've contacted the mod author for Terraforged and this is apparently because "The mod that added the structure needs to register their "structure separation settings". These settings tell the chunkgenerator how to space each structure type out - if they're not registered TF can't know how the structure should generate."
The mod author linked me: https://github.com/TerraForged/TerraForged/wiki/Mod:-Structures:-Compatibility
Which demonstrates how to implement the solution to this issue
In reply to Lord_Noisy:
Terraforged has released an update that might fix this. try the latest build.
Love the style of Asian villages. After I found out that there was a mod for that I was so happy so thanks for that. Will you ever plan to add more structures like those Asian temples that are on hills near villages or a new type of village? Very cool mod. Something like that I would love to see. Oh, and can you add different types of villagers with cool hats or whatever and can you add that those villages can also spawn in bamboo forests? Note: All of those things I haven't seen right know in version 0.3 so if there is something that is added already I am sorry.
This looks great, although is this compatible with Repurposed Structures villages?
In reply to Kutze:
sure
I've noticed that Thatch turns gray when placed next to clear blocks.
https://user-images.githubusercontent.com/12000593/104143706-3da6d980-5386-11eb-8aa8-2c7f43d1c4f8.png
In reply to WenXin2:
do you have optifine installed
In reply to lilypuree:
I do, though other modded liquids, such as the honey from Create, don't have that happen.
Hello, I've noticed that instead of showing the error screen, this mod will crash if another mod has an error, such as in a config file.
Crash Report
In reply to WenXin2:
Maybe try disabling thatched while you check the error in other mods. This can happen bc modloading is parallel, and I do the texture stitching very early, and the error in other mods loading can cause this error from what I've seen. Also the full debug log would be more helpful in detecting what's going on
In reply to lilypuree:
I know the reason that it error, it was because of a mistake I made in an hjson file after editing it. I just thought that I should report the crash in case something could be done to prevent the crash.
Hello, Neapolitan for 1.16.4 just released, but the compat added for it crashes the game.
Crash Report
In reply to WenXin2:
same with Upgrade Aquatic
In reply to WenXin2:
fixed by the new update
nice
can i do a mod review?
In reply to nathanjj09:
sure
hi, a question, the compatibility with Annormals mods is only exclusive for version 1.16.1 or it also works for 1.15.2? good mod, btw
In reply to F2P26:
yes it's only for 1.16.1.
Hi, can you update the mod's pack_format please? I can't make a new modded world or even load into a saved modded world anymore cause the mod's pack_format is outdated... Also I was interested to see how the plains villages would look like with this mod but now I won't be able to see them cause of this small problem...