That Makes Sense Tweaks (Quality of Life)

A large collection of quality of life / tweaks for Minecraft (Neforge & Fabric)

That Makes Sense

A collection of small quality-of-life tweaks that make Minecraft behave the way you'd expect β€” each one independently toggleable from an in-game config screen.

No single sweeping change, no new dimension, no bloat. Just a growing set of "…wait, why isn't it already like this?" fixes you can turn on or off individually. Runs on Fabric and NeoForge for Minecraft 26.2.


Why this mod?

Every feature earns its place by one rule: it should feel like something the base game could have done. They're all on by default but individually toggleable, so you can keep the handful you want and switch off the rest. Gameplay-affecting tweaks are resolved server-side, so on a server the server's config is authoritative and clients just follow along.

The config screen is hand-built into the mod β€” there's no Cloth Config dependency, so it won't break or hold you back when a new Minecraft version drops.


Features

πŸ›‘οΈ Build & terrain protection

  • No Crop Trample β€” farmland never reverts to dirt from players, mobs, or projectiles landing on it (fall damage still applies).
  • No Creeper Block Damage β€” creeper blasts still hurt entities but leave terrain intact.
  • No Ghast Fireball Damage β€” ghast fireballs hurt entities but no longer break blocks.
  • No Enderman Griefing β€” endermen stop picking up and placing blocks.
  • No Villager Witch Conversion β€” villagers struck by lightning don't turn into witches.

😌 Fewer annoyances

  • No Berry Damage β€” sweet berry bushes don't hurt you (mobs still take it).
  • No Ender Pearl Damage β€” throwing a pearl deals no teleport damage.
  • No Pet Teleport Damage β€” pets take no fall damage teleporting to you.
  • No Pet Fall Damage β€” tamed wolves, cats, and parrots take no fall damage.
  • Pet Damage Immunity β€” your tamed pets take no damage from you or your other pets (mobs and the environment still do).
  • Heal Parrots β€” feed seeds to an injured tamed parrot to heal it, just like wolves and cats.
  • Disable Phantoms β€” no insomnia phantom spawns (spawn eggs and commands still work).

πŸ”¨ Recipes & renewability

  • Cobblestone β†’ Blackstone β€” blasting cobblestone in a blast furnace yields blackstone (a regular furnace still makes stone), making it renewable in the overworld.
  • Rotten Flesh β†’ Leather β€” smelt rotten flesh into leather in a furnace.
  • Zombie Jerky β€” cook rotten flesh in a smoker for Zombie Jerky, a small always-edible snack (adds the item).
  • Bonemeal Extras β€” bonemeal grows nether wart, cactus, and sugar cane.
  • Silk Touch β†’ Budding Amethyst β€” a Silk Touch tool harvests budding amethyst, making geodes renewable.

βš”οΈ Items, tools & enchanting

  • No Anvil Cost Cap β€” removes the "Too Expensive!" 40-level limit so late-game combines and repairs go through (you still pay the levels).
  • Infinity + Mending β€” allow both on one bow.
  • Stack Damage Enchantments β€” let Sharpness, Smite, Bane of Arthropods, Impaling, Density, and Breach coexist on one weapon.
  • Infinity on All Arrows β€” an Infinity bow shoots tipped and spectral arrows for free too (fired arrows can't be picked up, so no duplication).
  • Stackable Totems β€” Totems of Undying stack up to 64.
  • Totem from Inventory β€” a totem saves you from anywhere in your inventory, not just a hand.
  • Cobweb Shears β€” shears break cobweb instantly (and it still drops cobweb).

🌾 Farming & trading

  • Right-Click Harvest β€” right-click a fully-grown crop (wheat, carrots, potatoes, beetroot, nether wart) to harvest and replant it in place. Sneak to place blocks instead.
  • Villager Stock β€” villagers sell each trade about 4Γ— as often before it locks (multiplier configurable; they still restock).
  • Stable Villager Prices β€” trade prices stop climbing from heavy-use demand (discounts like Hero of the Village still apply).

πŸ“¦ Convenience & storage

  • Copper Chest Rows β€” a single copper chest holds 4 rows (36 slots) and a double holds 8 rows (72 slots), via a custom screen.
  • Chests Open Under Blocks β€” chests open even with a solid block directly on top (a cat sitting on the chest still blocks it).
  • Double Doors β€” opening one door of a matching pair opens both (iron doors are left to redstone).
  • Faster Nether Portal β€” near-instant portal travel instead of the ~4-second wait (delay configurable).
  • Longer Leads β€” leads reach about 24 blocks before snapping instead of 12 (distance configurable).
  • Hide Armor β€” a button in your inventory hides your own armor from view while it stays fully equipped (client-side; only changes what you see).

Configuration

Everything is toggleable in-game β€” no config files to hand-edit for the basics:

  • Fabric: open Mod Menu β†’ That Makes Sense β†’ Config.
  • NeoForge: open the Mods list, select That Makes Sense, and click Config.

Changes save when you close the screen. A few features expose extra numeric options (villager multiplier, lead distance, portal delay) in config/thatmakessense.json.


Compatibility

  • Minecraft: 26.2
  • Loaders: Fabric (with Fabric API) or NeoForge
  • Works client-side and server-side. On servers, gameplay tweaks follow the server's config.

License

MIT. More features are on the way β€” one at a time.

The That Makes Sense Tweaks (Quality of Life) Team

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