tetraabilityanimations-0.1.0.jar
Curse Maven Snippet
What's new
Tetra Ability Animations 0.1.0
Initial beta release for Minecraft 1.20.1 Forge.
Added
- Added a custom two-handed Slam charge-start animation.
- Added a looping held-charge animation for two-handed Slam weapons.
- Added a custom heavy Slam release animation.
- Added Better Combat animation selection for Execute, Lunge, Puncture, Reap, Overpower, and compatible Slam weapons.
- Added Better Combat animation packet synchronization for charged releases.
- Added movement-aware lower-body handling while charging.
- Added visual compatibility for sneaking during the Slam charge pose.
- Added charge cancellation and early-release handling.
Compatibility
- Preserves Tetra's original damage, movement, cooldown, overcharge, and ability execution behavior.
- Supports Better Combat add-ons that register suitable attacks for Tetra weapons.
- Tested with Tetratic Combat Expanded.
- Charged Pry intentionally keeps Tetra's original visuals.
Known limitations
- Only two-handed Slam currently has a fully custom Blender-authored animation set.
- Other supported charged abilities reuse matching Better Combat animations until their custom animation sets are completed.
- A Tetra weapon must have Better Combat weapon attributes before an animation can be selected.
This mod has no additional files

