Teleport Animation

Adds cinematic teleport transitions when using /tp or /teleport commands, compatible with Waystones, JourneyMap, and more
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Teleport Animation (0.0.0-beta.47)

File nameteleport_animation-26.1.2-neoforge-0.0.0-beta.47.jar
Uploader
LlaGuiT0LlaGuiT0
Uploaded
Jul 29, 2026
Downloads
7
Size
2.8 MB
Mod Loaders
NeoForge
File ID
8530558
Type
B
Beta
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:teleport-animation-1608291:8530558"

Learn more about Curse Maven

What's new

v0.0.0-beta.47 - Fix terrain disappearing during teleport animation

Fix

  • Terrain rendering during animation: The chunk section render window was frozen at the pre-teleport position, causing the ground to disappear in chunks while the transition camera moved away from the player during the ascend/descend/travel phases.

Technical Changes

  • LevelRendererMixin.teleportAnimation$maskPlayerChunkReposition() — anchor lastCameraSectionX/Y/Z to the player position instead of the transition camera position, so vanilla's own section-change check keeps firing and repositions the ViewArea to the actual transition camera every frame.

JAR: teleport_animation-26.1.2-neoforge-0.0.0-beta.47.jar

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