Teleport Animation (0.0.0-beta.47)
Curse Maven Snippet
What's new
v0.0.0-beta.47 - Fix terrain disappearing during teleport animation
Fix
- Terrain rendering during animation: The chunk section render window was frozen at the pre-teleport position, causing the ground to disappear in chunks while the transition camera moved away from the player during the ascend/descend/travel phases.
Technical Changes
LevelRendererMixin.teleportAnimation$maskPlayerChunkReposition()— anchorlastCameraSectionX/Y/Zto the player position instead of the transition camera position, so vanilla's own section-change check keeps firing and repositions theViewAreato the actual transition camera every frame.
JAR: teleport_animation-26.1.2-neoforge-0.0.0-beta.47.jar
This mod has no additional files