Superior Shields adds personal force fields, much like the energy shields from games like Borderlands and Halo. Place the shield in it's curios slot, and away you go! There are shields available for vanilla and modded materials, all with different stats abilities. Use a Netherite shield enchanted with Shield Capacity to survive even the most powerful attacks, or an Electrum Shield enchanted with Amplify to do massive bonus damage when hitting enemies, at a small cost to your shield's health.
Your Superior Shield will automatically regenerate over time so long as you aren't taking damage. The delay before recharging (i.e. the time without damage), the rate of recharging and the total shields are different for each shield and listed in the tooltip. Shields can be enchanted with special abilities, such a nova's that trigger an area of effect ability when depleted, or spikes that apply effects to monsters that attack you. Some shields, such as the Firey shield from the Twilight Forest, come with abilities built-in in addition to being enchantable. More enchantments and mods to integrate with will be added over time.
Currently the following mods have shield integration.
- Various shields made from common metals in tech mods (e.g. Tin, Lead, Bronze, Steel)
- Thermal Series - A Flux Shield that is augmentable at the Tinker's Workbench
- Mekanism - A matching shield for every armor set, and an Electric Shield that runs on energy
- Immersive Engineering - A steel shield and the Engineer's Shield that can be recharged
- Botania - Shields powered by mana. The Elementium shield also boosts your faerie friends!
- Malum - Boosting your magical potential for soul harvesting
- The Twilight Forest - Knightmetal, Firey, Steeleaf and Ironwood shields to protect you as you adventure through the forest.
... And many more are still to come.
The mod is fully configurable, with all shields and their stats being modifiable in the server config (found in the world folder), along with the power level of enchantments.
If you have suggestions for this mod or ideas for integration, let us know in our discord here.
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1.18.2
Can't get it to run at all. Crash on startup. 2 issues have been created, so I didn't create another one.
Crashes with Thermal expansion 10/8/2022 thermal_expansion-1.18.2-9.0.0.15.jar
Superior Shields Latest superiorshields-1.18.2-2.1.2-all.jar
Only works with 6/18/2022 versions
cofh_core-1.18.2-1.6.4.21.jar
thermal_expansion-1.18.2-1.6.3.13.jar
thermal_foundation-1.18.2-1.6.3.28.jar
thermal_integration-1.18.2-1.6.3.7.jar
bug: 1 The damage factor of amplify enchanting is fixed to 2, which is invalid even if the json file is modified
2 Enchanting cannot increase recharge speed
suggestion:
Provide players with the ability to modify recharge delay
1.19.2- 2.1.1
love the mod but there seems to be a problem with the latest 1.19.2 of the shields, the recharge rate does not heal the shield at the rate, even when i go into the config file and change the recharge rate, as soon as the shield delay finishes, the recharge almost instantly recharges the shield. i found it to be a bit game breaking at the moment would be great if you could fix it, thanks for the cool mod!
In reply to shoopdawhooplag:
Should be fixed in 2.1.3
I see there's a 1.16 port in the way on the GitHub, how's it coming along? Can't wait for it, a great mod overall.
This is actually super cool, i have first aid installed and the shields block just enough damage to stop instant headshots from skeletons without being too op. Is there a way to use the other non vanilla shields without installing a bunch of other mods though?
This is such a cool and nice shield mod i was wondering if you have any plans to update the mod to a newer version of minecraft
oh my god borderlands shield mod
So I find a relative small problem, I can't recharge a shield on a mekanism's power cell, but you can recharge it with the flux capacitor. 100% awesome Mod, I love it. Definitely recommended
could you add shields for mekanism
Protoss intencifies
how do you recharge the shields? I can't figure it out.
hey can you add the shields for The aether or aether II?
Crash :/ i think its caused by superior and astral sorcery:
https://paste.dimdev.org/ijadirakah.mccrash
I got a crash when using ProjectE and Superior Shields
https://paste.dimdev.org/balutumaxa.mccrash
In case you don't wanna see video: Its good, just that some of the thermal effects (cryotheum for example) don't work, and it seems weird that aerotheum is given blindness vs levitation/lifting the player up.
Also there is no point making a wooden shield. :P
This sounds super cool! I don't think I've ever heard of a mod that does something like this. I'll have to try it out.