Stow 1.0.2 — completed projects and villager trade fix
Curse Maven Snippet
What's new
Finish and reopen a completed project
- Use Materials → Finish project when every material goal is met. Counts and the project HUD stay live as you build, but use a neutral color and each row shows N used instead of planning warnings or N missing.
- Reopen project restores planning colors. Finish and Reopen both support Undo; the finished flag is saved per project. Targets, chests, hidden goals and HUD priorities remain unchanged. Existing saved files load unfinished.
- Settings → Project totals → Show finished project totals is on by default; turn it off to hide the top-right HUD for the active finished project.
Prevent repeat trades during Shift-drag
Stow matching/all-item Shift-drag and bundle-drag skip vanilla recipe and trade result slots, so crossing a villager output cannot invoke repeat trades. Direct Shift-click keeps Minecraft's native batch trading and crafting. Vanilla output transfers keep their menu rules, including pinned-slot behavior. The safeguard adds no control or item-count limit.
Minecraft 26.3; Fabric Loader 0.19.5+; Java 25. Client requires Fabric API 0.161.0+26.3 and Cloth Config 26.3.159+; Mod Menu 21.0.0 is optional. Remove Mouse Wheelie. Replace prior JARs; the optional companion implementation is unchanged and only needed server-side for connected-log harvesting.
Validation: JDK 25 build and metadata/translation checks passed; the development client loaded Stow 1.0.2. The villager gesture was not verified interactively because no controllable game window was available. Actual multiplayer modpack, storage reconnect and Timber compatibility remain unverified.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

