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Stick to Slick

A weapon that progresses with you
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sticktoslick-1.0.2.jar

File namesticktoslick-1.0.2.jar
Uploader
AlazndyAlazndy
Uploaded
Mar 7, 2026
Downloads
23
Size
4.4 MB
Mod Loaders
Forge
File ID
7724296
Type
B
Beta
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:stick-to-slick-1477793:7724296")

Learn more about Curse Maven

What's new

Changelog - Stick to Slick

All notable changes to this project will be documented in this file.

[1.0.2] - 2026-03-07

Added

  • Custom Enchantment System Overhaul:
    • Weapons now start with 3 base enchantment slots.
    • Slot Expansion: Added the ability to expand slots using Nether Stars. Costs scale with each addition (1, 2, 3...).
    • Enchantment Quests: Applied enchantments now require completing specific tasks (e.g., killing a certain number of mobs) before they become active.
    • Enchanting Restrictions: Vanilla enchanting is now disabled for modular weapons to preserve the progression path.
  • Durability System Overhaul:
    • Weapons no longer break and disappear when they reach 0 durability.
    • Instead, they remain in the inventory with 1 durability, becoming unusable until repaired.
  • Questline Expansion:
    • Expanded Tinkers' Construct quests to over 45 guided tasks.
    • Integrated GregTech and Tinkers' Thinking addon requirements.
    • Added structured progression for materials, melting, casting, and modifiers.

Fixed

  • Keybinding Fixes:
    • Fixed the "Ponder" (T) keybinding not correctly opening the weapon upgrade UI.
  • Recipe Corrections:
    • Fixed Star Forge recipe registration syntax for better compatibility.

[1.0.1] - 2026-03-04

Fixed

  • Debugged Forge modpack launch issues related to field access exceptions.
  • Optimized modpack performance by pruning redundant resource-heavy mods.

[1.0.0] - Initial Release

  • Core RPG weapon progression system.
  • Basic modular weapon templates and XP systems.

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