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Steelo's Classes

Choose your starter class.
classselect.png

classselect.png

Description

Choose who you are.

  • Pick a class the moment you join — the screen has no close button and Escape does nothing. The choice is not optional.
  • Nine classes: Warrior, Rogue, Ranger, Mage, Engineer, Farmer, Miner, Alchemist — or Civilian.
  • A class is a trade, not a bonus. Every specialist has perks, a real drawback, and two areas of the skill tree that cost them double.
    • Warrior — strong and solid, but slow. Mining and Other cost double.
    • Rogue — fast and sneaky, but fragile. Defense and Other cost double.
    • Ranger — reach and mobility, but weak up close. Fighting and Defense cost double.
    • Mage — lucky, warded and fireproof, but poorly armoured. Fighting and Mining cost double.
    • Engineer — long reach and quick hands, but no fighter. Fighting and Defense cost double.
    • Farmer — well fed and hard to wear down, but slow to swing. Fighting and Mining cost double.
    • Miner — digs fast and takes a knock, but slow. Fighting and Other cost double.
    • Alchemist — protected by potion, not by flesh. Mining and Defense cost double.
  • Civilian is the other side of the bargain — no perks and no class path, but nothing costs extra and nothing is taken away. The generalist's choice.
  • Change your mind for 30 experience levels. The first pick is free; every change after that is paid for, and refunds your class skills in full.
  • /class, /class list, /class select for players; /class set and /class clear for operators.
  • Server-authoritative — the client only asks; the server decides. A modified client gains nothing.
  • Your class survives death, saves with your character, and works in singleplayer and on servers.
  • Hosts addons. Steelo on its own is the class system; addons like the Skill Tree build on top of it.

The Steelo's Classes Team

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  • 3
    Projects
  • 172
    Downloads

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