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Spells & Spellcrafting

Wand-driven magic. Reagent-crafted spells across four categories: attack, defense, utility, summoning. Quick-cast bound spells from a radial menu, raise Risen minions to fight for you. Loose the Devourer to eat the world around you!
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spells_and_spellcrafting-2.12.76+mc26.1.2.jar

File namespells_and_spellcrafting-2.12.76+mc26.1.2.jar
Uploader
jdb_hkfjdb_hkf
Uploaded
Aug 29, 2026
Downloads
12
Size
967.0 KB
Mod Loaders
NeoForge
File ID
8757937
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:spells-spellcrafting-1529203:8757937"

Learn more about Curse Maven

What's new

Spells and Spellcrafting 2.12.76 — release notes

Fixed

  • Devourers no longer disappear along with everything you fed them. A Devourer working near a cliff, ravine, cave mouth or quarry edge could be left hanging in the air, and when the job finished it fell out of the world — taking its rank and any mining enchantment with it. It is now returned to solid ground first.
  • Devourers no longer end up stuck inside solid rock after being pulled back from a drop. The spot it returns to is now checked for somewhere it can actually stand.
  • A Devourer that cannot find footing near its own work is returned to you instead of being abandoned wherever it was.

Under the hood

  • Automated in-game test coverage grew from 9 tests to 31, now covering wand generation in structure chests, reagent consumption from a pouch stored inside another container, the anvil enchantment rules for wands, all five Risen types, and a check that every item and block is registered and named correctly.
  • Wand generation in chest loot is now verified automatically rather than by chance observation.

Requires / compatible with

  • Minecraft 26.1.2
  • NeoForge 26.1.2.99+
  • No mod dependencies.