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Spells & Spellcrafting

Wand-driven magic. Reagent-crafted spells across four categories: attack, defense, utility, summoning. Quick-cast bound spells from a radial menu, raise Risen minions to fight for you. Loose the Devourer to eat the world around you!
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spells_and_spellcrafting-2.12.77+mc26.1.2.jar

File namespells_and_spellcrafting-2.12.77+mc26.1.2.jar
Uploader
jdb_hkfjdb_hkf
Uploaded
Aug 30, 2026
Downloads
95
Size
969.2 KB
Mod Loaders
NeoForge
File ID
8765796
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:spells-spellcrafting-1529203:8765796"

Learn more about Curse Maven

What's new

Spells and Spellcrafting 2.12.77 — release notes

Fixed

  • The /ss reagents readout no longer double-reports your containers. Carrying a Reagent Pouch inside a worn accessory bag showed "2 backpacks + 2 nested pouches" when you only had one of each. Your reagent totals were always correct — only the container tally was wrong — but the command is available to every player, so the wrong number was visible to everyone.
  • Devourer workers recovering from a fall hazard now settle into solid ground that actually exists, rather than a spot that was only planned to be filled. Closes the last gap in the run of worker-safety fixes: a worker could previously end a recovery standing on nothing.

Under the hood

  • Minion tracker updates are no longer sent to connections that cannot receive them. Players are unaffected — a real client always negotiates the channel before it can join — but the unguarded send crashed automated test runs in packs where several mods are installed together, and it would have become player-visible if the mod were ever made optional on the client.
  • New automated regression test covering that case, including a deliberate check that the test can still fail if the fix is removed.

Requires / compatible with

  • Minecraft 26.1.2
  • NeoForge 26.1.2.99+
  • Java 25
  • Optional: Zombie Village, Lootr

This mod has no additional files