spell_atlas-1.20.1-1.91.1.jar
Curse Maven Snippet
What's new
1.91.1
- Nemeses now roll their chance to flee once per fight instead of at every hit, so they escape far less often.
- Minions vanish when their nemesis flees, dies or is replaced.
- New config: nemesisMaxEscapes (default 3, 0 = unlimited), nemesisBlacklist (e.g. "vampirism:*"), nemesisMinions (multiplier, 0 = none), nemesisMinionsMax (default 8).
- No save or config break.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

