Sol's Relic System (Crit System, Stats, and more.)

Minecraft's equipment into a full-blown RPG artifact system. Every weapon and armor piece that enters your inventory becomes a Relic — a piece of equipment with randomized stats, an XP-based leveling system, crit mechanics, set bonuses, and much more.
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[NeoForge] 1.21.1 - v1.55: Relic compatibility whitelist

File namesols_relicsystem-1.21.1-neoforge-1.55.jar
Uploader
solmochisolmochi
Uploaded
Jul 11, 2026
Downloads
197
Size
435.3 KB
Mod Loaders
NeoForge
File ID
8410922
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sols-relic-system-1478294:8410922"

Learn more about Curse Maven

What's new

Sol's Relic System v1.55

Relic compatibility whitelist

  • Added relic_whitelist.json for forcing otherwise-unrecognized modded items to receive random relic stat rolls.
  • Use a mod ID such as "someweaponmod" to make every item from that mod relic-eligible.
  • Use a full item ID such as "someweaponmod:custom_blade" to make only that item relic-eligible.
  • Whitelisted entries bypass the normal weapon and armor detection checks.
  • Blacklist entries take priority over whitelist entries, allowing individual items from a whitelisted mod to remain excluded.
  • Specific item IDs are recommended because a whole-mod entry also includes blocks, crafting materials, food, and other non-equipment items.
  • The whitelist is loaded on startup and by /srs reload. Equip affected items or relog after reloading to trigger relic assignment.

Configuration example

{
  "whitelist": [
    "someweaponmod",
    "anothermod:custom_blade"
  ]
}

This mod has no additional files