Sol's Relic System (Crit System, Stats, and more.)

A full-blown RPG stats-artifact system. Every weapon and armor piece that enters your inventory becomes a Relic — a piece of equipment with randomized stats, an XP-based leveling system, crit mechanics, set bonuses, and much more.
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[Forge] 1.16.5 - v1.5.8

File namesols_relicsystem-1.16.5-1.5.8.jar
Uploader
solmochisolmochi
Uploaded
Oct 14, 2026
Downloads
19
Size
432.5 KB
Mod Loaders
Forge
File ID
9172170
Type
R
Release
Supported game versions
  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sols-relic-system-1478294:9172170")

Learn more about Curse Maven

What's new

v1.5.8

🍀 Luck System Improvements

  • LUCK% now properly affects loot drops! Luck from equipped Relics and set bonuses now increases your chances of receiving additional loot from chests, mobs, and supported modded loot sources.
  • Updated Luck scaling:
    • Every 1% LUCK provides a 0.5% chance for an additional loot roll.
    • At 100% LUCK, you reach the maximum 50% bonus loot-roll chance.
    • For items dropped directly by Relic System, Luck instead increases their existing drop chances.
    • Example: With 20% LUCK, you gain a 10% chance for an extra loot roll and a 10% relative increase to direct Relic System drop rates.
  • Luck now also affects Aster Cores, Resonance Cores, and Dust of Enlightenment dropped directly by Relic System.
  • Improved Luck compatibility with vanilla and modded loot, including rare drops such as Wither Skeleton Skulls.

⚔️ Relic System Fixes

  • Fixed a crash when hovering over certain modded armor, including the reported Knight Quest armor issue on NeoForge 1.21.1. Similar fixes were also applied to Forge 1.16.5 and 1.20.1.
  • Fixed an issue on NeoForge 1.21.1 where animal armor could incorrectly affect Relic stat scaling on player armor.
  • Fixed whitelisted items sometimes not receiving Relic stats, even after restarting the server.
  • Relic stats are now automatically applied to eligible items when players join, obtain new items, or have their inventories restored by other mods.
  • Fixed Relic stats sometimes appearing missing when a player's local whitelist settings differed from the server's settings.
  • Improved Relic stat consistency after respawning, reconnecting, and restarting the server.

🎮 HUD Improvements

  • The Phantom Combat Lock HUD indicator is now optional and disabled by default for a cleaner interface.
  • Players who prefer having a combat timer can still enable it through their configuration.
  • When enabled, the indicator now appears in the bottom-right corner by default.
  • The HUD position can still be customized through the configuration settings.

💻 Commands & Configuration

  • Updated the command system! All Relic System commands now use /sol relicsystem for better consistency with other Sol mods.
  • Removed the old /srs and /solsrelic commands.
  • Available commands:
    • /sol relicsystem help — View all available commands.
    • /sol relicsystem info — View information about your currently held Relic.
    • /sol relicsystem stats — View your total equipped Relic stats.
    • /sol relicsystem stats <player> — View another online player's Relic stats (operators only).
    • /sol relicsystem reload — Reload all Relic System configurations without restarting the server (operators only).
  • Improved configuration reloading. Server operators can now apply changes to all Relic System configuration files immediately, including item settings, player attributes, and set bonuses.
  • Configuration changes now automatically update online players' Relic stats and applicable settings.
  • Improved configuration organization and consistency across supported Minecraft versions.

🛠️ Compatibility & Stability

  • Fixed Item Rarity compatibility. Sol's Relic System now correctly recognizes Sol's Item Rarity v1.7.2 and newer.
  • Fixed Resonance advancements on Forge 1.16.5. Advancements now unlock only when players obtain the required Resonance Core or Dust of Enlightenment, instead of triggering from unrelated inventory changes.
  • Improved handling of invalid or broken configuration files to prevent unexpected startup issues.
  • Invalid configuration files no longer prevent the mod or server from starting. Errors are reported so server owners can identify and fix the affected files.
  • Reloading configurations now checks for errors and keeps previously working settings when a file cannot be loaded.
  • Improved overall reliability and consistency when applying Relic settings, equipment bonuses, and inventory changes.

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