Sol's Item Rarity: RPG Gear, Tool Perks & Loot Tiers

Adds configurable RPG rarity tiers, gear stat bonuses, tool perks, loot progression, and animated visuals to vanilla and modded Minecraft items.

File Details

1.16.5 - v1.4.0 : Improved Config System + Bug fixes..

  • R
  • Mar 25, 2026
  • 78.90 KB
  • 231
  • 1.16.5
  • Forge

File Name

sols_itemrarity-1.16.5-1.4.0.jar

Supported Versions

  • 1.16.5

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sols-item-rarity-1445350:7810682")
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Sol's Item Rarity - v1.4.0 (1.16.5)

Release Date: March 25, 2026

=====================================

CONFIG SYSTEM OVERHAUL
----------------------------------

Vanilla item rarities are now built-in
  All vanilla item rarities (dragon egg, nether star, diamonds, etc.)
  are now hardcoded inside the mod. The old "fixed_rarities.json" file has
  been removed — you no longer need to manage vanilla rarities yourself.

 

New file: custom_rarities.json
  A new, clean config file where you can:
    - Add fixed rarities for modded items
    - Override any built-in vanilla rarity
  Starts empty on fresh installs. Your entries here always take priority
  over the mod's internal defaults.

  Example — override nether star from MYTHICAL to SUPREME:
    { "minecraft:nether_star": "SUPREME" }

 

Seamless config migration
  Upgrading from v1.x.x? The mod automatically:
    - Reads your old fixed_rarities.json
    - Keeps any entries you customized or added (modded items, changed rarities)
    - Moves them into custom_rarities.json
    - Deletes the old fixed_rarities.json
    - No more .backup files cluttering your config folder

 

Updated _instruction.txt
  Complete rewrite with clearer documentation covering all config files,
  priority order, auto-detection, SetID system, and examples.

 

Updated help command 
   /sr help now shows custom_rarities.json and the full priority chain.


PRIORITY ORDER (unchanged)
--------------------------
  1. SetID fixed rarity
  2. Custom/Internal fixed rarity (custom_rarities.json overrides built-in)
  3. SetID rarity pool
  4. Item rarity pool (rarity_chances.json)
  5. Auto-detect (weapons/armor get defaultPool roll)
  6. Default COMMON