File Details
1.16.5 - v1.2.0
- R
- Jan 27, 2026
- 61.06 KB
- 7
- 1.16.5
- Forge
File Name
sols_itemrarity-1.16.5-1.2.0.jar
Supported Versions
- 1.16.5
Curse Maven Snippet
============================================================================
MAJOR UPDATE - v1.2.0
TWO-TIER RARITY SYSTEM OVERHAUL
============================================================================
This update completely redesigns how rarity works! Items now have
TWO-TIER RARITY SYSTEM
SYSTEM 1: RARITY CHANCES (Weapons/Armor)
- Items ROLL a random rarity when first obtained
- Rarity is stored in NBT and persists forever
- Higher rarities give bigger stat bonuses!
- All vanilla weapons and armor included by default
SYSTEM 2: FIXED RARITIES (Collectibles/Blocks)
- Items have a permanent, unchanging rarity
- No stat bonuses - just visual display
- Perfect for rare blocks, materials, special items
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MODDED ITEM SUPPORT (Auto-Detection)
- Any modded weapon or armor works automatically!
- Auto-detected items get a default rarity pool (Common → Legendary)
- Auto-attributes based on item type (swords, axes, armor, etc.)
- No config needed - just install and play!
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LIVE CONFIG UPDATES
- Config changes now apply to EXISTING items immediately
- Just use /sr reload - no need to re-obtain items
- Perfect for balancing on servers!
============================================================================
CONFIG FILES
config/solsitemrarity/
├── rarity_chances.json # Item rarity pools
├── fixed_rarities.json # Static rarities
├── rarity_attributes.json # Item stat bonuses
├── uuid_fixed-rarities.json # UUID fixed rarities
├── uuid_raritychances.json # UUID rarity pools
├── uuid_attributes.json # UUID stat bonuses
└── instructions.txt # Full documentation
- Minecraft: 1.16.5
- Forge: 36.2.39+
- Commands:
/solsrarityor/sr - Author: solmochi

