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Solo Mining

Solo Leveling inspired gates open in your world. Your gear sets the rank from E to S*. Clear an instanced dungeon valley full of monsters, traps, elite guardians and phase-based bosses, then spend your loot at the Hunter Shop.
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solo-mining-fabric-26.2-2.0.0

File namesolo-mining-fabric-26.2-2.0.0.jar
Uploader
MKI96MKI96
Uploaded
Oct 31, 2026
Downloads
60
Size
888.6 KB
Mod Loaders
Fabric
File ID
9381089
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:solo-mining-1669353:9381089"

Learn more aboutย Curse Maven

What's new

โš”๏ธ Solo Mining 2.0.0

The biggest update so far: custom monsters and rulers, twelve landscapes instead of a single valley, gate gear, events, secrets and a Hunter Rank. The full guide is in the ๐Ÿ“– Wiki.

โš ๏ธ New required dependency: GeckoLib (models and animations of the monsters), needed on client and server.

๐Ÿ‘น Custom Monsters & Rulers

  • 29 custom monsters in Minecraft style, four per area:
    • ๐Ÿชจ Deep Cave: Cave Crawler, Crystal Golem, Tunnel Miner, Burrow Worm
    • โ„๏ธ Ice Wasteland: Frost Ripper, Frost Yeti, Frost Wraith, Glacier Beetle
    • ๐Ÿœ๏ธ Sand Temple: Dune Scorpion, Tomb Mummy, Jackal Guard, Desert Cobra
    • ๐ŸŒ‹ Volcanic Depths: Ember Salamander, Cinder Imp, Lava Hound, Ash Elemental
    • ๐ŸŒฟ Overgrown Ruin: Thorn Brute, Spore Shambler, Vine Lasher, Moss Stag
    • ๐ŸŒŒ Abyssal Void: Void Stalker, Sculk Hound, Void Mantis, Void Leech
    • plus the Bog Toad and Magma Crab in two areas each, the Riftling everywhere, the Shadow Knight from rank B and the Treasure Goblin
  • Every monster has its own on-hit effect (poison, freezing, knock-up, darkness, tongue pull โ€ฆ), and eight of them also attack from range (rocks, ice, venom, spores, embers, void).
  • ๐Ÿ‘‘ Twelve Rulers instead of buffed vanilla mobs, two per area, one per gate: Brood Queen & Deep Wyrm, Frost Colossus & Frost Queen, Sand Pharaoh & Sand Sphinx, Magma Tyrant & Lava Giant, Elder Treant & Thorn Witch, Void Lord & Abyss Eye. Their name appears as a title when they arrive.
  • ๐Ÿ’ฅ Every ruler has its own signature attack, e.g. a charge with an ember trail, an ice shard nova, an eruption beneath the player, a sand vortex or calling its own royal guard.
  • Elite guardians are now enlarged area monsters with a glowing ring.
  • Glowing eyes and veins in the dark, particle trails, own sounds โ€“ and instead of tipping over, monsters crumble into particles when they die.

๐ŸŒ„ Landscapes

Twelve landscapes, two per area, each with its own biome (sky, fog, colours, music, ambient particles), vanilla trees and rock layers โ€“ for example Pine Forest and Autumn Woods in the Deep Cave, or Sea of Dunes and Red Canyon in the Sand Temple. Every zone has its own landmark.

๐ŸŽ Rewards

  • ๐Ÿ›ก๏ธ Gate Gear: six sets of four armor pieces and a blade, one per ruler. Stats between diamond and netherite, a set bonus against the dangers of its area, and the ruler's on-hit effect on the blade. Found in the boss chest of its area from rank C.
  • ๐Ÿ“œ Extra loot via config (solomining_loot.json): enchanted books (Mending from rank A), potions, armor trim templates, the netherite upgrade from rank S and more โ€“ chance, chest, rank, area and gate type freely configurable.
  • ๐Ÿ’ฐ Jackpot Gate (3 %): double loot in the boss chest.

๐Ÿ—บ๏ธ More in the Valley

  • ๐Ÿ” Secrets: hidden vault under a hatch, mimics, buried treasure (brush), the Treasure Goblin, caves with monsters and a cave guardian, invisible traps.
  • โ›ฉ๏ธ Event zones: Trial Shrine (three waves, then a blessing), Ambush, and three seal stones that must glow at the same time.
  • ๐ŸŽฒ Gate modifiers from rank C (Haste, Armored, Giants, Lurkers, Explosive, Swarm, Gold Rush โ€ฆ).
  • ๐Ÿ”ด Red Gate: no way out until the ruler falls. You can give up by typing /solomining exit twice within 10 seconds.
  • ๐Ÿšจ Gate breaches: an ignored gate starts letting monsters out after half its time.

โœจ Visuals

  • ๐Ÿ’ก Light beams in the rank colour over every open gate (can be turned off: gateLightBeams).
  • โค๏ธ Boss bar in the info box: name and health bar in the area's colour, with marks at 50 % and 25 % where the next phase begins.
  • ๐Ÿ›๏ธ Themed waiting room: floor, rim, rock base and plants already show where you are going.
  • Monsters joining the fight rise out of the ground; all ranged attackers have a throw animation.
  • Slopes with irregular rock layers and more ambient particles (fireflies, leaves, ash, petals).
  • Gate blades have their own shapes and every set its own colours โ€“ nothing looks like vanilla gold, diamond or copper anymore. Catalyst, tracker, exit crystal and Hunter Coin are redrawn, and currency icons no longer look like vanilla items.

๐Ÿ… Progress & Comfort

  • ๐ŸŽ–๏ธ Hunter Rank E to S with /solomining stats; higher ranks unlock offers at the trader, and the trader tells you what is new.
  • ๐Ÿคซ Five hidden advancements.
  • ๐ŸŽฏ No more searching at the end: the last monsters glow, and an arrow in the action bar points to the nearest one.
  • ๐Ÿ“Š Run summary after the ruler: time, monsters, deaths, secrets, Hunter points.
  • ๐Ÿ“ All config files are commented โ€“ every option is explained directly in the file.

๐Ÿ› ๏ธ For Server Owners & Mod Developers

  • ๐Ÿ”Œ New Portal API (com.mki.solomining.api.SoloMiningApi): open gates at a fixed position with rank, type, landscape, ruler, access and expiry; list and close gates. The same is available for command blocks and data packs as /solomining spawnat <pos> [rank] [type] [landscape] [ruler].
  • ๐Ÿงช Test commands for operators (/solomining test โ€ฆ): gate with a fixed landscape and rank, skip straight to the ruler, set the ruler's health, monster gallery, gear and items into your inventory.

๐Ÿ› Fixes

  • Fixed getting stuck in a gate after logging out: /solomining exit now always brings you out of the gate world.
  • Fixed the client crash while loading on Minecraft 26.3.
  • No more lag spike while the valley is built (previously up to 360 ms in one tick).
  • Lanterns, moss carpets, amethyst and azaleas no longer drop as items in the waiting room after re-entering.
  • No more flickering faces on the monsters.
  • 1.21.1: the gate portal surfaces now render correctly.

๐Ÿ“ฆ Versions & Notes

  • โœ… Available for Minecraft 1.21.1, 26.1.2, 26.2 and 26.3 โ€“ each for Fabric, Forge and NeoForge. Forge 26.3 is new!
  • โš ๏ธ GeckoLib is required: GeckoLib 4 (4.8.4+) on 1.21.1, GeckoLib 5 (5.5.x) on 26.x. On Fabric 1.21.1 you also need Fabric Loader 0.17 or newer.
  • On 1.21.1 each landscape shows at most one kind of ambient particle, and a few newer plants are replaced by older ones. Gameplay is identical.
  • PartyLink and Loyal Companions are not yet available for Minecraft 26.3, so on 26.3 gates run without party detection and without the companion damage cap โ€“ just like without those mods. Nothing changes on other versions.
  • Existing config files stay valid; on first start they get the explanations and the new options. solomining_loot.json is created new.

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