promotional bannermobile promotional banner

SL Library

Adds various base utilities, synchronization help, policy, packet sending and data driven
Back to Files

SL-Library-1.7.1-1.20.1+[Forge].jar

File nameSL-Library-1.7.1-1.20.1+[Forge].jar
Uploader
SleysSleys
Uploaded
Oct 23, 2026
Downloads
1.7K
Size
462.5 KB
Mod Loaders
Forge
File ID
9301670
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:sl-library-1497274:9301670")

Learn more about Curse Maven

What's new

A problem was solved whereby, when building a "friendly" fault.

If a name listed in one of the columns was too long, it would extend outward and disrupt the layout of the rows. The system now generates the display dynamically to prevent this, though the number of columns has been set to two.

 

BEFORE:

sleys.sl.library.exceptions.RegistryObjectModificationException: Unknown controlable skill event type: 'epicfight_edp:server_tick_event'

Maybe you meant?: epicfight_edp:target_entity_event

Registered Controlable Skill Event Types:

epicfight_edp:
anticipation_animation_eventattack_animation_event  recovery_animation_eventanimation_phase_event   
attack_entity_event     attack_speed_event      deal_pre_player_damage_eventdeal_post_player_damage_event
deal_pre_damage_event   deal_post_damage_event  take_pre_damage_event   take_post_damage_event  
living_death_event      living_kill_event       living_incoming_player_dealt_damage_eventliving_incoming_dealt_damage_event
living_incoming_take_damage_eventliving_knockback_event  living_shield_blocked_eventliving_shield_block_event
living_use_totem_event  living_trigger_totem_eventtarget_entity_event     server_target_entity_event
client_target_entity_eventliving_drops_event      living_experience_drop_eventliving_breath_event     
living_fall_event       movement_input_event    player_client_use_input_eventplayer_server_use_input_event
player_use_input_event  living_heal_event       added_mob_effect_event  remove_mob_effect_event 
expired_mob_effect_eventapplicable_mob_effect_event


Type example: epicfight_edp:living_heal_skill_event

 

AFTER:

sleys.sl.library.exceptions.RegistryObjectModificationException: Unknown controlable skill event type: 'epicfight_edp:living_fall_events'

Maybe you meant?: epicfight_edp:living_fall_event, epicfight_edp:living_kill_event, epicfight_edp:living_heal_event

Registered Controlable Skill Event Types:

epicfight_edp:
anticipation_animation_event               attack_animation_event                     
recovery_animation_event                   animation_phase_event                      
attack_entity_event                        attack_speed_event                         
deal_pre_player_damage_event               deal_post_player_damage_event              
deal_pre_damage_event                      deal_post_damage_event                     
take_pre_damage_event                      take_post_damage_event                     
living_death_event                         living_kill_event                          
living_incoming_player_dealt_damage_event  living_incoming_dealt_damage_event         
living_incoming_take_damage_event          living_knockback_event                     
living_shield_blocked_event                living_shield_block_event                  
living_use_totem_event                     living_trigger_totem_event                 
target_entity_event                        server_target_entity_event                 
client_target_entity_event                 living_drops_event                         
living_experience_drop_event               living_breath_event                        
living_fall_event                          movement_input_event                       
player_client_use_input_event              player_server_use_input_event              
player_use_input_event                     living_heal_event                          
added_mob_effect_event                     remove_mob_effect_event                    
expired_mob_effect_event                   applicable_mob_effect_event                
client_tick_event                          server_tick_event                          
tick_event                                 


Type example: epicfight_edp:living_heal_skill_event