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Simplicity Biome Overhaul

To make the existing biomes more vibrant
river_2.png

river_2.png

stony_shores.png

stony_shores.png

jungle.png

jungle.png

old_growth_birch_forest.png

old_growth_birch_forest.png

forest.png

forest.png

forest_2.png

forest_2.png

item image
taiga.png

taiga.png

grassy_flowers.png

grassy_flowers.png

swamp with mossy oak and swamp grass.png

swamp with mossy oak and swamp grass.png

badlands.png

badlands.png

badlands_ruins.png

badlands_ruins.png

desert_ruins.png

desert_ruins.png

mushroom_grasses.png

mushroom_grasses.png

crimson_forest_with_decoration.png

crimson_forest_with_decoration.png

warped_forest_with_decoration.png

warped_forest_with_decoration.png

nether_wastes_with_decoration.png

nether_wastes_with_decoration.png

soul_sand_valley_nether_wart_patch.png

soul_sand_valley_nether_wart_patch.png

soul_sand_valley_decoration.png

soul_sand_valley_decoration.png

small_end_pillars.png

small_end_pillars.png

big_end_pillar.png

big_end_pillar.png

Description

This mod adds more trees, without adding more biomes, to make the world more vibrant, but not too complicated. All trees are variants of the normal minecraft trees, to feel like a part of the world.

The trees are:
Mossy Oak, a greener variant of the Oak replacing Swamp Oak Trees. Has 2 shapes.
Azalea, a new wood set for the already existing Azalea Tree, to make it feel like its own thing.
Red Oak, a bright-ish red variant of the Oak meant to bring more color to (dark) forests. Has 3 shapes.
White Birch, a Birch variant without those annoying black spots, made to fit in with Birch Wood. Has 1 shape.
Pine, a lighter Spruce variant made to make all spruce biomes a bit brighter. Has 2 shapes.
Purple Acacia, a vibrant Acacia variant to make savanna biomes feel a bit more hopeful. Has 1 shape.
All trees have a complete woodset (including signs and boats).

 


This mod also changes the following Minecraft trees:
Oak (the smaller trees are taller and have a thicker tree trunk size at the bottom)(added a mega variant);
Birch (they have thinner foliage and rarely branches)(added a mega variant);
Spruce (their spruce variant's foliage is pushed up, their pine variants have thicker trunks);
Azalea (has a seperate woodset from Oak)(added a mega variant).

 

This mod also adds 7 new grass types, to bring yet another bit of variation to some empty feeling biomes. You need Shears or Silk Touch to get them, so they won't clutter your inventory.

From left to right:
Swamp grass, to make swamps feel a bit more overgrown while being easy to see trough.
Grassy Flower and Small Grassy Flower, to make the empty snowy biomes have a bit more life.
Short and Tall Mycelium Grass and normal, Brown and Red Spore Grass to have a bit more vegetation in the Mushroom Fields.

The River Sediment:

Now river don't look ugly anymore!
Normal: 2 layers Sand, 2 layers Clay, 4 layers Mud, a cover of Gravel.
Swamps: 8 layers Mud, a cover of Mud. (biome tag: simplicity_biome_overhaul:mud_river_sediment)
Oceans: 2 layers Sand, 2 layers Clay, 4 layers Sand. (biome tag: simplicity_biome_overhaul:dry_river_sediment)
(to disable this feature, use biome tag: simplicity_biome_overhaul:no_river_sediment)
The River sediments can only replace the block it is made of and Dirt (block tag: simplicity_biome_overhaul:replaceable_by_sediment).

This mod also adds a lot of decoration features to the Overworld, 5 decoration features to the Nether and 2 to the End.
Those are made to just give a bit more variation, without adding more blocks.
Showcase pictures of the Nether/End decorations are in the gallery.

More showcase pictures in the gallery.

 

Mod status: complete untill I update it to 26.1 (or possible bugfixes).

Feel free to comment ideas or bugs.
Feel free to put into a modpack.
Feel free to port the mod over to another version/modloader/site/app.

The Simplicity Biome Overhaul Team

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Making mods/recouce-packs for myself. Feel free to try them

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