Simplicity Biome Overhaul

To make the existing biomes more vibrant
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simplicity_biome_overhaul-1.3.0-neoforge-1.21.1.jar

File namesimplicity_biome_overhaul-1.3.0-neoforge-1.21.1.jar
Uploaded
Aug 31, 2026
Downloads
13
Size
3.8 MB
Mod Loaders
NeoForge
File ID
8778425
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:simplicity-biome-overhaul-1277492:8778425"

Learn more about Curse Maven

What's new

  • Added rare Stone spikes to the Savanna;
  • Lessened the amount of Mangrove trees and added Swamp Grass to the Mangrove Swamp;
  • Added rare Calcite/Gravel boulders to the Snowy Plains;
  • Added Stone/Course Dirt patches to half of the Plains, with Gravel/Cobblestone boulders;
  • Added rock formations to the Stony Shores;
  • Replaced the Oak trees in Jungles with medium brown mushrooms;
  • Lessened the size of Jungle bushes;
  • Added rare treehuts to the Jungle;
  • Added Terracotta spikes to the Badlands;
  • Added rare Red Sandstone ruins to the Wooded Badlands;
  • Added rare Sandstone ruins to the desert;
  • Changed the tree placement in the Dark Forest, which now has sections with mainly Dark Oak or Red Oak;
  • Added the River sediment;
  • Removed underwater Clay/Sand disks;
  • Changed the Grass/Gravel disks to not generate under water;
  • Updated the textures of the Mushroom Grasses (now they are no longer ugly);
  • Gave the Grasses proper loot tables instead of whatever I did before.

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