This mod aims at making the start of a Minecraft world a bit slower, without being grindy or boring. You will no longer be able to go straight into the caves and look for diamonds.
For stone-like materials you will now need a stone tier pickaxe, and for wood type materials you will now need a stone tier axe.
Mob changes:
- Sheep no longer drop wool when killed, you need shears to get their wool;
- Skeletons have half of their original hp;
- Spiders (not cave spiders) are half their original size and have half their original hp;
- Spiders drop 1 to 2 more string (to guarantee them dropping string);
- Skeletons drop 1 more bone (to guarantee them dropping a bone);
- Most mobs will get a slightly randomized scale, health and speed (the bigger the mob, the more health it has and the slower it is);
- Most monsters have a 1% chance to be giant, which causes them to be 1.5x bigger, have 2x health and be 0.5x slower, while dropping their loot twice and drop all equipment they hold/wear;
- Most monsters have a 0.5% chance to be empowered, which causes them to have certain effects and/or attributes and drop some minor special loot.
The early game progression (Also explained with in-game advancements):
- Find either Sugar Cane or Bamboo;
- Get flint;
- Make a campfire with flint, stick and either Sugar Cane or Bamboo;
- Char Sugar Cane or Bamboo to get Charred Rods;
- Make wooden tools with Charred Rods;
- Either farm or fight to get bones (now craftable with string and bone meal).
- Craft flint tools with bones and flint. (those count as stone tools)
Other progression changes:
- Diamond ore now drop Unpolished Diamonds, which need to be cut into Diamonds with a Stonecutter;
- Diamond ore no longer has a chance of not generating if exposed to air;
- Ancient Debris now drops Netherite Scrap;
- 2 Netherite Scrap and 1 Gold crafts Raw Netherite, which is smeltable into a Netherite Ingot;
- The Netherite Upgrade Template dupe recipe now requires gold instead of diamonds;
- The Netherite Upgrade Template can now also be found in Nether Fortresses.
Replaced Recipes:
- (Soul) Campfire;
- Bamboo Block (requires 1 string now and gives 2 blocks);
- Crafting Table (made with 4 sticks now);
- Netherite Ingot (crafting recipe replaced with Raw Netherite);
- Netherite Upgrade Template;
- Exporers Compass (compatibility with Explorers Compass, now crafted with Eyes Of Ender).
Tags:
- entity tag relaxed_beginnings:cannot_be_giant for entities which will not have altered attributes or be empowered;
- entity tag relaxed_beginnings:standard_empowered for minibosses which will only get the standard attribute randomization while being seen as empowered;
- item tag relaxed_beginnings:weak_weapons for weapons/armor which should not be dropped by a giant (except if it is enchanted).
All added/changed recipes are shown in the Gallery.
Dependency: This mod is built upon ghost's Simplicity, which provides most necessary tools and items.
(This mod itself only adds 7 blocks/items)
Mod state: finished untill I have more ideas (or bugfixes).
Feel free to comment bugs and suggestions.
Feel free to port this mod over to another site/app/modloader/version.
Feel free to put it in a modpack.