Simple Trophies adds, uhh... It adds trophies!
The accent color, name, and rotating item they display are fully customizable by your modpack author or server operator. There's two ways to do it - manual NBT editing is one option, but if you don't want to do that, you can build them in-game in Creative mode with... relatively intuitive interactions: right-clicks and anvil renaming.
The mod does not add a way of obtaining the trophies. That's for you to implement yourself, however you like. Trophies are, of course, just plain old items, so any mechanism that can grant items to players can also give them trophies.
Full documentation is on my Github over here, you'd be advised to read it if you are interested in using this mod! I want to keep it all in one place, so they don't get out of sync with each other.
This mod is free software under the Mozilla Public License. Do whatever you want - port it, fork it, repost it, use it in your modpacks - as long as you leave it open source and leave a link to where people can find the source.
Questions? Comments? Just lonely? Join me on Discord: https://quat1024.github.io/discord/
There is one problem I am in a Minecraft hardcore survival series and I thought this mod would be great for labeling my chest instead of item frames and that's when I got stuck. Well there was a problem I checked its crafting recipe and it didnt have one please add a crafting recipe because I think this mod would be great for my Minecraft series. :)
That's not what it's for!
You can add some yourself with craftweaker if you like but they are not customizable in survival and they're not supposed to be. Try things like the actually additions display stands, that thing from astral sorcery, item frames, and whatnot
Hello! Love the mod, very cool, had a couple quick questions that the documentation doesn't seem to answer.
Is it possible when creating the trophies through the config file to specify the metadata or NBT data of the item being displayed?
In some cases I have ideas for trophies using things like Chisel blocks that use metadata to specify the actual block's design, and in others there are some items that use NBT data to differentiate themselves, like Botania's flowers and Storage Drawer's drawers. In some cases, like with Storage Drawers, they actually use both; a Basic Oak 2x2 drawer has a metadata of "2", and NBT of {material:"oak"}.
Thank you for your time!
Rarr, metadata's something I keep forgetting about (and something I don't miss from 1.12). It's been a while since I had this mod on the brain but I think it should "just work", i.e. build the trophy in creative mode, copy-paste the whole tag into the config file. Maybe? Unless meta's getting lost somewhere.
Also note that you don't have to add anything to the config file if you don't want to. All the cfg file does is make them appear in the creative menu, but if you're just using them as rewards in a questing mod, that doesn't actually matter.
In reply to quat1024:
Oh! It hadn't even occurred to me that I could make them in Creative mode then view their NBT data to copy it to the config file. Thank you very much, I'll look into doing that!
In reply to quat1024:
Worked like a charm! Thanks very much again!
Pog
Wow, it's a really cool mod, somewhat reminds me of Crafting Pillars with it's Showcase Pillar.
But, there's something ridiculous I found out: in Creative, if you take a trophy with any item, it will be rendered in your inventory with the item showcased, including even other trophy. So I thought... What if you take a trophy with a trophy and put it on a trophy? Well, the experiment was... successful? I ended up having my inventory covering half of screen because if you trophy put on another trophy, it gets scaled up, so the higher is the trophy the bigger it gets, and so every time you add one, it becomes even bigger pyramid. Here's a screenshot:
And, funny enough, this may even lead to crashing the game if you put too big pyramid of trophies ;)
That's honestly amazing.
In reply to TheOnyxGuy:
I love this lmao
This looks like a great way for the player to show off their accomplishments in the modpack I'm making.
The modpack involves the player conquering various dimensions but the catch is all dimensions have seperate inventories(except a couple). The goal is to make an ender chest in each dimension via a recipe that changes based on the dimension.
This mod would let me reward the player with a trophy for getting an ender chest in a specific dimension.
This is an awesome much needed mod.
Thank you for you work.
Are you planning to start porting over to Forge 1.14 soon?
We would love to start testing it in 1.14.4
I don't have any interest in 1.13+ Forge; been thinking about making a fabric version eventually
In reply to Wissin8r:
I could port it if needed to forge 1.14
In reply to tfarecnim:
Yes, of course it's needed. We're working with latest Forge.
Awesome mod.
Thanks.
In reply to Wissin8r:
Took a bit, but here you go https://www.curseforge.com/minecraft/mc-mods/simply-trophies
In reply to tfarecnim:
Thank you.
Awesome!
Will include and report back if any issues.
In reply to tfarecnim:
could you add in a iron based recipe for 1.12.2?
thinking of adding this to my modpack
I needed mod like this. Thanks <3
Works with colored enchants from Quark ;)
While i love the functionality and presentation of it, i cant for the life of me figure out how to add the trophies to the item list so i can give them as a reward using FTB Quests. I know it's possible due to seeing it be done with an FTB mod pack but cant seem to find how to do it anywhere. Any help would be much appreciated.