SignBuilder-1.21.1-neoforge-1.5.jar
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What's new
🚀 SignBuilder v1.5 - The Storage & Display Studio Update
A massive feature and optimization update bringing advanced LCD storage tracking, custom playlist loops, smart survival blueprints, and major performance enhancements across Minecraft 1.20.1, 1.21.1, and 1.21.4!
📦 Storage Monitoring System & Storage Linker
- Storage Linker Item: Added the new
Storage Linkertool (signbuilder:storage_linker) with a survival crafting recipe. - Interactive Container Linking: Link chests, barrels, and containers to Modern LCD Screens with a simple right-click, accompanied by particle beams and audio feedback.
- In-World Chest Highlighting: Search for items in your storage network to highlight matching chests in 3D with glowing boxes, beacon beams, and distance indicators.
- Storage Search & Quick Pin: Interactive search bar with instant filtering, click-to-locate navigation, and Shift-Click support from the player inventory.
- 6 Storage Display Modes:
- Top Items Grid: Clean visual overview of your most abundant items.
- Capacity Gauge: Visual percentage bar showing current storage utilization.
- Pinned Watchlist: Track specific items with custom pin/blacklist filters.
- Throughput Monitor: Real-time inflow/outflow tracker (items per hour).
- Activity Log: Chronological feed of recent deposit and extraction actions.
- Compact Overview: Minimalist space-saving storage telemetry.
🎬 Visual Animation Loop & Step Text Studio
- Playlist & Loop Sequencer: Chain multiple animations and text slides into custom loops with sequential or randomized shuffle playback.
- Per-Step Customization: Set individual step durations (1–9999s), transitions (Cut, Fade, Slide, Zoom, Wipe), and custom accent colors.
- Step Text Studio: Add custom multi-line text slides directly into your animation loop.
- Independent Line 1 & Line 2 inputs with customizable text animations (Scroll, Typewriter, Pulse, Blink, Static, etc.).
- Dynamic live variables:
{time},{weather},{player},{day},{dimension},{fps}, and{health}. - Text styling shortcuts (Bold
§l, Italic§o, Underline§n) and custom color swatches. - In-GUI real-time preview reflecting exact display output.
- Screen GUI Polish: Cleaned up interface lines, integrated RGB color sliders & HEX code inputs via Color Picker, and fixed text mode translations.
📐 Blueprint & Placement Upgrades
- Double-Sided Signs: Added full Front and Back face editing tabs with a one-click "Copy Front" action.
- Flexible Placement Directions: Full support for Left-to-Right, Right-to-Left and Forward.
- Hotbar Direction Cycling: Press Shift + Mouse Scroll while holding a blueprint to quickly cycle placement directions without switching hotbar slots.
- Survival Material Pre-Check: Scans your inventory before stamping. If any letters, backplates, or materials are missing, placement pauses and displays a clear, localized missing items list in chat.
- Whitespace Fix: Resolved a bug that stripped leading/trailing spaces during vertical banner placement.
🎨 Rendering & Visual Polish
- Silk-Touched Item Rendering (1.21.4): Letters, numbers, and backplates mined with Silk Touch now retain their applied RGB colors, rainbow flow, and materials in the player inventory, hotbar, third-person hand, and world item drops.
- Button Hold Animation: Added an arm push/hold pose when holding down interactive button blocks.
- LCD Artifact Fixes: Eliminated corner jittering/trembling artifacts on LCD screens and resolved character box artifacts on backplate status text.
- Frustum Culling Stability: Resolved flickering and wall block popping when viewing signs and screens from acute camera angles.
- Grid Placement Protection: Prevented accidental overwriting when placing grid characters onto occupied backplates.
⚡ Performance & Memory (RAM / GC) Optimizations
- Backface Culling: Immediately skips all rendering, vertex generation, and matrix transformations when viewing LCD screens from behind.
- Distance LOD: Added a 96-block render cutoff for LCD screens and a 36-block LOD threshold to skip rendering heavy 3D item stacks inside storage screens.
- Zero-Allocation Font Caching: Implemented a direct-mapped 64-entry font width cache and entity bounding box caching, significantly reducing transient garbage collection (GC) stutter.
- Ticker & Ghost Optimizations: Disabled unnecessary client-side block entity tickers for static signs and cached preview hologram quads for silky smooth blueprint placement.
🌐 Quality of Life & Engine Updates
- Smart Turkish 'İ' / 'i' Case Conversion: Client-language-aware capitalization converting 'i' to 'İ' for Turkish locale while preserving standard 'I' for other languages.
- 1.21.4 Recipe Syntax Migration: Migrated all recipes to modern Mojang
HolderSetsyntax.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
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- Include

