Description
Shrines adds 30 hand-built structures to world generation: small temples and shrines, abandoned and luxury villas, a jungle tower, a watch tower, a harbour, a hot-air balloon, oriental huts, a nether pyramid, an End temple and more. Each one has its own loot. Vanilla structures are untouched, these just add more to find.
Port of Shrines Structures by Silverminer007, for NeoForge and Fabric on 1.21.1, 1.21.11, 26.2 and 26.3. Please report bugs here.



Where to find them
Structures spawn in the biomes that fit them: the oasis shrine in deserts, the jungle tower in jungles, the savanna shrine in savannas, nether builds in the Nether, the End temple on the outer End islands. You can also place any of them with /place structure shrines:<name>, for example /place structure shrines:luxury_villa.
FAQ
Client or server? It's world generation, so it's needed on the server (or in singleplayer). Clients don't need it.
Does it need anything else? No.
Can I turn structures off or change how often they spawn? Yes, with a datapack that overrides data/shrines/worldgen/structure_set/<name>.json. The ids are the same as the original mod's.
Can I use it in my modpack? Yes.
Structures by S1fy, LadyJessa, CHPTR1, SamhitApple, Forscher09, Tikofan, Aurelj, ThanatosLP_, MEME Man77 and the rest of the original Shrines team.
MPL-2.0. Developed with AI assistance. Source: https://github.com/traelmyx/shrines-reborn
