
Description
This is a serverside mod intended to provide a Vanilla+ experience. It will not do anything for singleplayer, only install for servers. Originally intended for a Vanilla private server. It may have incompatibility issues with other mods; please report any issues on GitHub.
MySQL is no longer required for base functionality past version 1.1 (Required for block logging)
For use with Fabric and Fabric API.
Mod Features:
- Protection over blocks, tamed animals, containers, crops, item pickup, and pvp
- Chunk based protection of enderman or creeper griefing
- Player towns
- Players can customize permissions, and add friends to their chunks
- Limit max claims and allow players to buy more using in-game economy
- Fluids will follow chunk permissions when moving
- Pistons cannot push, pull, or move through a claimed area
- Hoppers cannot push or pull out of a claimed area
- Raids cannot be started without build permissions
- Block logging
- Blocks that are placed or broken are logged; Including usage of flint & steel, farmland, etc
- Player economy w/ money
- Admin signs for buying/selling infinite items
- Player signs for buying/selling items from chests
- Award players money for logging in daily
- Backpacks
- Players can buy backpacks from server shop signs
- Can be accessed using the "/backpack" command
- Comes in varying sizes
- Guide books
- JSON file for creating custom books that can be given out from sign interaction
- Default guide JSON can be found on GitHub
- Includes a JSON Schema file for easier creation
- Death chests
- Entity based death chest for recovering items after death
- Death location shows players head and held items
- Interacting or running into the death chest will collect the items
- When collecting, armor will automatically be re-equipped
- Silk Touch Mob Spawners
- Config option to allow players to silk touch mob spawners
- Silk touching a mob spawner causes great damage to the pickaxe
- Holding the mob spawner in the offhand and killing a mob has a chance of adding that mob to the spawner
- "/spawner" command for spawning in custom spawners
- Restricted bosses
- An enforced number of players required to be in the end for the dragon to spawn
- Localized Wither/Dragon sounds, no longer hear the death screeches worldwide!
- Players can travel between spawn and their far away homes!
- /tpa <player> command for teleporting to player waystones
- Pets (Not sitting) and lead animals will follow a player through
- Players can have multiple, and can be named
- No more default chat format, now with more colors and information!
- Separate chats (Local, Town, and Global)
- Player nicknames
- Allow players to customize their name
- Nicknames can use colors and color gradients
- Item frame transfer
- Add/remove items from barrels or chests by placing an item frame and interacting with it
- Punch the item frame to receive items (Shift to get a stack)
- Right click the item frame to store items (Shift to store a stack)
- Sneak and Hit with a tool to interact with the frame normally
- Building Tools
- Doors, Pillars, Logs, Chests, Furnaces, Stairs, Torches, and Signs can now be rotated by interacting with them with a stick
- Commands
- Shortcut gamemode commands: /gms /gmc /gma /gmsp
- /spawn command
- /stat command to show off statistics, in chat, normally only displayable in the Statistics Menu
- /hand /offhand /head /chest /legs /feet command to share the held or worn items (including enchantments) to chat
- /mods command to list any mods that are installed on the server
- Survival cheat command: /fly /god /heal /repair
- Configuration server MOTD
- Customize how your server shows up in the list.
- Add colors, variables, and randomizations
- Translations
- Although the mod is server-side, it implements translations when sending data to players
- Supported languages: English, Pirate
- "Fun" optional settings
- Death messages will now include the world time that the player died on (On day 5 of year 3, ...)
- Skeletons now have a limited number of arrows, based on difficulty, and will switch to a sword after running out
- Wandering Traders can be forced to spawn in specific locations (Such as only at spawn)
- Falling into the void of The End will lead players into the sky of the Overworld
- Remove endermen from the Nether (They don't belong!)
- Campfires will now extinguish when exposed to rain
- A chance of rain starting to fall while players are asleep
- Gunpowder causes mini-explosions when thrown into lava
- Wooden double doors will open together
- Infinite Lava pools in the Nether
- Vanilla Improvements
- XP orbs will clump together
- "/time" command will set time to nearest day, instead of returning to day 0
- Totem of Undying can be carried anywhere in the inventory
- Improved wandering traders inventory; carries Spawn Eggs, Music Discs, and other oddities
- Anti-Cheat
- Server will reject books based on byte-size instead of character size, to prevent chunk duping glitch
Upcoming Features:
- More languages
- Singleplayer support
- Rentable chunks/areas within towns
- Client mod detection
- Ore obfuscation
- Add a warp cooldown
- Change Dragon drops
- SQLite Support
Death "Chests":