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Sense – Directional Threat Radar

Directional early-warning radar — flashing screen-edge bars show exactly which way hostile mobs are approaching from.
Screenshot 2026-07-18 192250.png

Screenshot 2026-07-18 192250.png

Screenshot 2026-07-18 192230.png

Screenshot 2026-07-18 192230.png

Description

Sense — Directional Threat Radar

Sense gives you a directional early-warning system for nearby hostile mobs. Instead of a minimap or compass, flashing bars appear right at the edge of your screen — front, back, left, or right — showing exactly which way danger is approaching from, relative to where you're actually looking.

Features

  • Flashing edge-of-screen bars for each direction (front / back / left / right), relative to your actual view direction — not world north
  • Color-coded by distance: red = very close, orange = mid-range, yellow = at the edge of detection range
  • Bars blink faster and grow larger the closer the threat gets
  • Positional "ping" sound plays when a new threat enters range, panned through Minecraft's own audio engine so you can hear which direction it's coming from
  • Toggle the radar on/off anytime with B
  • Fully client-side — safe to add or remove without affecting servers or worlds, and safe to use in singleplayer

Configuration

Edit config/sense-client.toml after first launch to adjust:

  • detectRadius — how far (in blocks) Sense scans for hostile mobs
  • scanIntervalTicks — how often it rescans
  • soundAlerts / soundVolume — directional ping sound settings

Compatibility

Sense detects anything that counts as a hostile mob (implements Minecraft's Enemy interface), so it works with vanilla monsters as well as most modded hostile mobs — including custom zombie variants from zombie-apocalypse-style modpacks.

The Sense – Directional Threat Radar Team

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