I will be skipping to 1.15 and above for the next updates. Though I will be focused on fabric as I find this more fun to mod.
This mod is currently in early development so there are still a lot of ragdolls that need to be made :P
This is a ragdoll physics mod prototype I have been playing with for a while which my friends have told me I need to release copies of so here it is :)
This mod is currently fully client side so will work on non modded servers and servers without the mod.
Sharing the mod
If you are going to share the mod on links in reviews or anywhere could you please link it to here? https://www.planetminecraft.com/mod/sekc-physics/ It gives a better preview of the mod and there is a easier link to the fabric or forge version :) It also helps for if I want to swap links or anything for the downloads e.g. to my own site for an easier version picker in the future.
Current Development Focus
- Armour Layer Renderer
- Mapping out more mobs
- Rotational Constraits (Low priority atm)
Mapped Mobs (Adding more as I go)
- Skeleton
- Zombie
- Husk
- Giant
Dependencies
What about Fabric?
You can find the fabric version here.
Want to talk to me or make a request? Join my discord :)
Supported mods
- None so far
Mods with support for SekC Physics
- None so far
To add support to your mods you can either contact me and work with me to add it into the database within the mod or supply your own sekc_ragdolls.json under '/assets/<your mod id>/sekc_ragdolls.json'
ca serait cool que il y a plus de mobs qui ont des animation : )
Does it also add animations to players?
sadfasd
can u add more animations?
now that's a funny moment
Is possible to make support for Custom NPCs "mobs"?
why can't I delete my own comment
In reply to Hawkfang42:
I dont knowwww
cool but update the 1.12 many mob can ragdoll when they died
lol are you Russian (if yes im too) i mean - SekC lol no one who don`t know Russian don`t understand and that make me laught soo much whe im think about some one advice this mod like - hey just look at this SekC that funny.
Is there any way to make it to where they don't just turn into goop when they die?
it would be good if the mobs didn't turn into a pile of flesh
It would be huge to combine it with the corpse mod. That is instead of stiff corpse, access ragdoll. It could have the same interface for mobs and players.
please add config
It really is a slap in the face to forge users that fabric has it working for 1.14 but forge gets that version skipped entirely.
If it was the same for both clients, I wouldn't be saying anything. I get that circumstances are a thing. . . but it still doesn't change the fact that the happenstance makes it just feel like unfair treatment. Once again tho, I get it.
In reply to Mark_the_Drifter:
It was because I wasn't really in modding and at forge wasn't being stable. Now my time at is over I will be working on forge and likely leaving the fabric version behind as I focus on forge.
Its also more because of what I felt like working on at the time. SekC Physics is not a paid service or anything I really get paid to do but rather what I decide to do in my hobby time.
In reply to Sekwah41:
Glad to hear this! I've missed this (and the original mod) since first discovering it way back in 1.8. Does this mean we can expect a forge 1.16 release?
Will you do 1.14.4 version of this for forge?
In reply to Sekwah41:
*sad samn_10 noises*