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Sculk Transporting

Allows to transport items via sculk signals.
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sculktransporting-1.20.6-1.2.jar

File namesculktransporting-1.20.6-1.2.jar
Uploader
bl4ckscor3bl4ckscor3
Uploaded
May 31, 2024
Downloads
119
Size
278.1 KB
Mod Loaders
NeoForge
File ID
5387059
Type
R
Release
Supported game versions
  • 1.20.6

Curse Maven Snippet

NeoForge

implementation "curse.maven:sculk-transporting-653704:5387059"

Learn more about Curse Maven

What's new

  • All item-transporting blocks (Sculk Emitter, Sculk Transmitter, Sculk Receiver) can now be placed on any side of a block, orienting themselves accordingly
  • The Sculk Emitter will now automatically suck up items from the world that are near its top, if there is no Sculk Barrel below it
  • Sculk emitters now visibly show the item they pick up, independent of their speed (this is purely a visual change)
  • Items now propagate more consistently through networks
    • Closer blocks are still prioritized over further away ones
    • If the distance of a transmitting block to two receiving ones is the same, the receiving block which was placed down first will take priority. This only applies to newly placed blocks.
  • Fixed inconsistent signal routing on world reload
  • Fixed item transmission being inconsistent in speed, due to block entity ticking order
  • Fixed broken images in Patchouli book
  • Fixed quantity modifiers not picking up more than 64 items. A tier 3 quantity modifier can now pick up at most 99 items; The other tiers are unchanged.