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Scorched Guns: Caverns & Chasms Compat

A new tier of guns and enemy faction for Scorched Guns based on the mod Caverns & Chasms.
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scguns_cnc-1.5-a1.jar

File namescguns_cnc-1.5-a1.jar
Uploader
oatobaazuloatobaazul
Uploaded
Jul 28, 2026
Downloads
84
Size
3.3 MB
Mod Loaders
Forge
File ID
8524322
Type
A
Alpha
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:scorched-guns-caverns-chasms-compat-1369675:8524322")

Learn more about Curse Maven

What's new

New

  • New structure: Gravekeeper Hideout
  • Added Hummer - Copper tier Ricoshot gun.
  • Added Fusillade - Wrecker tier Ricoshot gun.
  • Added Exhumer - Gravekeeper Osborne Slug gun.
  • Added Dead Draft - Gravekeeper air gun.
  • Added Acolyte & Schismatic gun variants:
    • Hangman Acolyte
    • Mortician Acolyte
    • Schismatic Gallows
    • Schismatic Rehearse
  • Added Gravekeeper enemies:
    • Gravekeeper Herald
    • Gravekeeper Ghoul
    • Gravekeeper Neophyte
    • Gravekeeper Acolyte
    • Gravekeeper Schism

Balance & Tweaks

  • Raids & Structures now use new Gravekeeper mobs.
  • Gravekeeper Raid now is a set of 1 Herald, 3 Ghouls and 5 Neophytes.
  • Buffed the durability of most guns.
  • Adjusted animations, models and/or textures for Cacophony, Mortician, Rehearse, Gallows
  • Reduced Cacophony damage (12 -> 10)
  • Reduced Cacophony recoil angle. (5.45 -> 4.45)
  • Reduced Cacophony recoil kick. (2 -> 1.75)
  • Increased Cacophony spread. (3 -> 4)
  • Increased Cacophony max ammo (30 -> 35)

Fixes

  • Fixed Rehearse Heavy Stock grip missing.
  • Fixed Hangman Carabine third person and laser sight models being broken.
  • Fixed Rascal & Recur Create compat Mechanical Crafter recipe not working.
  • Added Create recycling recipes for all the guns that didn't have them.