Runic Gods 0.2.1 (Forge 1.20.1)
Curse Maven Snippet
What's new
[0.2.1] — 2026-09-06 — Progression & Stability Update
Saves from 0.2.0 migrate automatically. Network protocol increased to 4.
Added
- Added a new survival-friendly rune binding system. Unbound runes can now be crafted and bound to a god using that god's locator item.
- BrassAmber Battletowers is no longer required for normal progression.
- Monuments now use direct interactions instead of a menu:
- Empty hand: pray
- Held item: offer
- Sneak + empty hand: view status
- Sneak + deity sigil: use monument ability
- Sneak + apostasy item: begin a trial
Changed
- Blessing tier effects now correctly replace previous tiers instead of unintentionally stacking.
- Boss rewards now require meaningful participation in the fight.
- Reloading invalid god data now safely keeps the previous working data instead of partially applying broken definitions.
Fixed
- Fixed expired latent curses sometimes never clearing.
- Fixed orphaned apostasy trials incorrectly resetting a player's god and favor.
- Fixed retained death items not being restored after respawning.
Removed
- Removed unused rivalry event datapacks and several obsolete internal systems.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include