A homage to the old role playing game Betrayal at Krondor. Quoting the wiki entry:
One of the game's unique features are the large assortment of Moredhel wordlock chests, hidden throughout the land. These chests have combination locks with letters on each dial, and a riddle written upon them whose answer opens the chest. Wordlock chests can hold valuable items and equipment.
This mod adds chests similiar to those in Betrayal at Krondor to the minecraft world.
The chance that a vanilla loot chest will be replaced by a Riddle Chest can be configured in the options. No additional chests will be generated.
The system behind this currently requires a Mixin/CoreMod to detect generated lootChests. If modded structures do not use the
StructurePiece.generateChest() methods we have currently no efficient way of detecting their chests and can not replace them.
If you want certain loot chests to never be touched you can prevent that by configuring the
loottableBlacklist option and include the resource name of the loottable you want to keep intact, e.g.
This is quite easy and you can find many categories in the datapacks folder.
Essentially you want to do this:
- Grab and install the Open Loader mod from CurseForge
- Start the game once so that the proper directories will be created for you OR create the folder
- Copy one of the zips from the datapacks folder in this repository to the