Revamped Shipwrecks - 1.1.0
Curse Maven Snippet
What's new
**Additions:** - Added two new orientations: Upward and Downward vertical wrecks - Sea shipwrecks now have a chance to generate their missing pieces disconnected from the main wreck, some containing their respective loot chest - New debris pieces can generate around sea shipwrecks depending on their degradation stage - Added new segment with partially in-tact sails, crow's nest, and stripped mast... nearly [Unwrecked!](https://www.curseforge.com/minecraft/mc-mods/unwrecked-ships-forge) - Changed vanilla #shipwrecks tag to include Revamped wrecks **Changes:** - Added processors that remove fences and trapdoors when spawned underground - Some segments can call upon specific other segments if they look good together, some of them can only generate under these conditions - Most shipwrecks are now exclusively generated from the midsection segment, with exceptions **Fixes:** - Redesigned the generation system to make shipwrecks always visible from above ground, including upside-down wrecks that do not spawn on beaches in vanilla - Shipwreck orientation & length randomization has been balanced, previously orientations would generate determined by how many unique segments they had (due to using only one pool containing all starting pieces)
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