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redstones-engineering

A Minecraft-native engineering systems mod that expands vanilla redstone into instrumentation, metrology, control, mechatronics, diagnostics, and commissioning while preserving the 0–15 signal boundary.
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Description

Redstone Systems Engineering

Redstone Systems Engineering (RSE) is a Minecraft-native engineering systems mod that expands vanilla redstone into a deeper instrumentation, control, communication, mechatronics, and commissioning environment—while preserving the familiar 0–15 redstone signal boundary.

Instead of replacing redstone with an unrelated technology system, RSE builds outward from Minecraft's existing logic and signal mechanics.

The central engineering workflow is:

Measurement → Conditioning → Sampling → Control → Actuation → Optimization → Acceptance → Evidence → Comparison

Required Dependencies

RSE currently uses several platform dependencies as intentional runtime requirements, not merely optional compatibility integrations.

Minecraft

Minecraft 1.21.1

Mod Loader

NeoForge 21.1.249 or newer compatible release

Required Mods

  • JEI — 19.27.0.336 or newer compatible 19.x release
  • Jade — 15.10.6 or newer compatible 15.x release
  • GeckoLib — 4.9.2 or newer compatible 4.x release
  • Cloth Config — 15.0.140 or newer compatible 15.x release
  • Fusion — 1.3.14 or newer compatible 1.x release

All required dependencies must be installed for the appropriate Minecraft and NeoForge version.

Engineering Systems

RSE introduces interconnected engineering systems designed to behave as parts of one larger technical environment rather than as isolated machines.

Instrumentation & Measurement

Measure and inspect signals using engineering-oriented instrumentation, including signal probes, analyzers, oscilloscopes, meters, calibration references, and diagnostic tools.

The goal is simple:

measure before controlling.

Signal Conditioning

Process redstone and engineering-domain signals through devices such as:

  • Signal conditioners
  • Precision filters
  • Sample-and-hold modules
  • Threshold and edge detection
  • Pulse shaping
  • PWM control
  • High-impedance signal taps

Signal processing remains bounded by the physical and logical rules of the system rather than acting as unrestricted magic.

Control Engineering

Build closed-loop systems using components such as the Discrete PID Controller.

RSE includes engineering concepts such as:

  • Setpoint
  • Process value
  • Error
  • Control output
  • Manual and automatic modes
  • Inhibit states
  • Tuning presets
  • Rise time
  • Settling time
  • Overshoot
  • Saturation
  • Commissioning status

The control system is designed around authoritative simulation rather than UI-side approximation.

Sensors & Transducers

Convert physical or simulated quantities into usable engineering signals.

Examples include systems for:

  • Distance
  • Light
  • Temperature
  • Magnetic fields
  • Optical power
  • Voltage
  • Tank level
  • Entity density
  • Position feedback

Electrical Engineering

RSE contains an electrical domain built around components such as:

  • Copper electrical cable
  • Voltage sources
  • Resistive loads
  • Series resistors
  • Capacitors
  • Fuses
  • Circuit meters
  • Electromagnets
  • Induction coils

These systems provide a foundation for circuits that go beyond simple vanilla redstone logic.

Timing & Precision Signals

Quartz-based engineering components provide timing and synchronization systems, including:

  • Oscillators
  • Clock dividers
  • Phase delays
  • Stability monitoring
  • Triggered sampling

These systems are useful when signal timing matters as much as signal strength.

Data & Communications

RSE expands engineering beyond individual redstone lines with communication systems including:

  • 8-bit bundled data buses
  • Byte encoders and decoders
  • Serial data lines
  • Serializers and deserializers
  • Differential signaling
  • Digital regeneration
  • Radio transmitters and receivers
  • Free-space optical communication

The objective is to make information transport itself an engineering problem.

Optical Systems

Optical engineering components include:

  • Optical fiber
  • Emitters and receivers
  • Optical splitters
  • Optical filters
  • Attenuators
  • Optical power measurement
  • Free-space optical links

Magnetic & Resonant Systems

RSE also includes magnetic and resonance-oriented engineering devices such as:

  • Permanent magnets
  • Electromagnets
  • Magnetic sensors
  • Gradient meters
  • Resonators
  • Frequency filters
  • Spectrum analysis components

Thermal Systems

Thermal engineering introduces components such as:

  • Thermal masses
  • Heaters
  • Radiators
  • Temperature sensors
  • Calorimeters
  • Thermal pulse systems

Pneumatics

Build compressed-air systems using:

  • Compressors
  • Pneumatic pipes
  • Air reservoirs
  • Pressure regulators
  • Isolation valves
  • Check valves
  • Flow meters
  • Proportional valves
  • Safety relief valves
  • Pneumatic cylinders

These components extend RSE into fluid-power and actuator engineering.

Mechatronics

RSE connects sensors, control systems, and physical actuators through a mechatronics layer.

Examples include:

  • Servo actuators
  • Position feedback sensors
  • Mechanical excitation
  • Vibration transmission
  • Pneumatic actuation
  • Closed-loop motion systems

Reliability & Fault Engineering

Engineering systems should not only work under ideal conditions.

RSE includes concepts and components related to:

  • Watchdogs
  • Fault latching
  • Redundant voting
  • Inhibit systems
  • Diagnostics
  • Fault injection
  • Bounded runtime state
  • Commissioning evidence

Commissioning & Acceptance

RSE treats system verification as part of engineering itself.

Later stages of the workflow include:

Optimization → Acceptance → Evidence → Comparison

Systems can expose operational evidence, commissioning metrics, diagnostic information, and bounded run history instead of reducing success to a single output signal.

Engineering Interface

RSE includes an engineering-oriented UI architecture for supported devices.

Current interactive engineering interfaces include systems such as:

  • Analog Signal Conditioner
  • Discrete PID Controller
  • RSE Diagnostics Console

Engineering screens can expose:

  • Overview
  • Ports
  • Configuration
  • Diagnostics
  • History

The UI remains an observer and control interface for authoritative simulation state rather than becoming a second physics engine.

RSE Diagnostics Console

RSE includes a session-level diagnostics system accessible from the player inventory.

It can provide:

  • RSE-related INFO, WARN, and ERROR entries
  • Severity filtering
  • Runtime version information
  • Diagnostic counters
  • Pagination
  • Clear controls
  • Copyable diagnostic reports

Diagnostic reports include relevant runtime information while limiting and sanitizing collected data.

Design Philosophy

RSE follows several core principles:

  • Preserve vanilla Minecraft's 0–15 redstone boundary
  • Measure before controlling
  • Give ports and signal domains explicit engineering meaning
  • Separate measurement from intervention
  • Use meaningful configuration parameters
  • Make non-ideal behavior useful rather than purely decorative
  • Keep authoritative simulation state separate from visualization
  • Treat diagnostics and regression testing as part of the product
  • Make automation inspectable
  • Prefer interconnected engineering systems over isolated utility blocks

RSE is intended to feel like an engineering extension of Minecraft—not a replacement for Minecraft.

Current Version

Redstone Systems Engineering 1.0.20-alpha

For:

Minecraft 1.21.1 NeoForge 21.1.249+

License

RSE is released under the Mozilla Public License 2.0 (MPL-2.0).

The redstones-engineering Team

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