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ReadyKit

Get your test loadout with one key and make any mobs fight each other. A quick kit and mob-brawl tool for testing mods, builds and combat. Forge, NeoForge and Fabric, 1.20.1 to 26.3.
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Readykit 1.0.0 (Fabric 26.3)

File nameReadykit-Fabric-26.3.jar
Uploader
ZeroUserZeroUser
Uploaded
Oct 28, 2026
Downloads
9
Size
70.3 KB
Mod Loaders
Fabric
File ID
9353446
Type
R
Release
Supported game versions
  • 26.3

Curse Maven Snippet

Fabric

modImplementation "curse.maven:readykit-1770777:9353446"

Learn more about Curse Maven

What's new

First release, for Forge, NeoForge and Fabric on Minecraft 1.20.1, 1.20.4, 1.20.6, 1.21.1, 1.21.4, 1.21.5, 1.21.8, 1.21.10, 1.21.11, 26.1.2, 26.2 and 26.3 (36 JARs).

  • Kit (J): gives your configured loadout. Refill mode (default) only gives what's missing; Add mode gives a fresh copy with a short cooldown. Never replaces or removes existing items. Creative or permission level ≥ 2 only.
  • Kit editor (K): vanilla-style editor with armour, offhand, inventory and hotbar slots, plus a creative item list with search and scrollbar. Drag to paint, scroll to change amounts, shift to clear or quick-add, 1-9 and Delete hotkeys. The kit is saved on the client and follows you between worlds and servers.
  • Provoking Crystal: a spinning 3D End Crystal with a red core.
    • Right-click two mobs: they fight.
    • Sneak + click a mob: frenzy.
    • Sneak + click air: calm provoked mobs.
    • Works on brain-based mobs, neutral mobs and the Warden.
  • Text only appears when mobs are set to fight; everything else is feedback by sound.
  • Config file config/readykit.properties.

Before 1.0.0 (prototype, Forge 1.20.1 only)

Prototype iterations (Provokit → Readykit, kit item → keys, wand → crystal) are described in Documentation/DEVELOPMENT_LOG.md. The last prototype JAR is in Prueba/builds/previas/.