File Details
projectvibrantjourneys-1.21.0-7.0.0.jar
- R
- Jul 19, 2024
- 731.93 KB
- 5.7K
- 1.21
- NeoForge
File Name
projectvibrantjourneys-1.21.0-7.0.0.jar
Supported Versions
- 1.21
Curse Maven Snippet
Update v7.0.0 for NeoForge 1.21
Ok so this is a huge update. I am also working on a new wiki asap to replace to current one.
Full update notes:
- Updated to 1.21, mod is now exclusively NeoForge only
- Fixed blocks not being flammable
- Fixed potential crash with icicles
- Fixed groundcover model texture flickering
- Fixed some tipped arrows not having translations
- Added block tag to have smarter control on groundcover generation (e.g. try to avoid groundcover being placed on barrels for example)
- Added block tag to control what blocks cindercane can grow on
- Added config options to control generation weights
- Improved vegetation density (e.g. less fallen leaves in plains-type biomes)
- Rewrote better ruined nether portal system to support more features (e.g. crimson forest nether portals can generate with the huge crimson fungi)
- Using bone meal on grass blocks will also grow short grass
- Using bone meal on short grass grows it into tall grass
- Using bone meal on sandy sprouts grows it into beach grass
- Using bone meal on glowcaps grows it into giant glowcaps
- Added watergrass
- Added white bark mushrooms
- Added birch twigs
- Added gravel pits, ferrous gravel, and gilded gravel to birch forests
- Added beached kelp and dried beached kelp to beaches
- Added gold pits to badlands
- Added nettle soup - crafting with crimson/warped nettle and gives 10s of fire resistance
- Added more bones spawns to soul sand valleys
- Added glowing blue fungus to the Deep Dark
- Added the Sporadic Silence potion effect - brewed from glowing blue fungus, potion effect gives a 25-60% chance (depending on potion level) to cancel sending vibrations to sculk sensors
- Added bamboo generation to cherry groves
- Added pink lotus ponds to cherry groves
- Added pink vines to cherry groves
- Added pink lotuses to flower forests
- Added muddy bones to mangrove swamps
- Added hot springs to taigas
- Added oak bushes to plains and savannas
- Added wildflowers to meadows and flower forests
- Added bogged remains to swamps and mangrove swamps (drops bones + mushrooms, but has a configurable % chance to spawn a bogged when broken)
- Added slime nodules to swamps and mangrove swamps (drops a slimeball)
Happy Adventuring!


