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Project: Vibrant Journeys

A mod that aims to spice up vanilla survival
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projectvibrantjourneys-6.0.0ALPHA1.jar

File nameprojectvibrantjourneys-6.0.0ALPHA1.jar
Uploaded
Oct 22, 2023
Downloads
3.0K
Size
482.5 KB
Mod Loaders
ForgeNeoForge
File ID
4811846
Type
A
Alpha
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:project-vibrant-journeys-300297:4811846")

NeoForge

implementation fg.deobf("curse.maven:project-vibrant-journeys-300297:4811846")

Learn more about Curse Maven

What's new

v6.0.0 Alpha #1 for 1.20.1

This is the first build for (Neo)Forge 1.20.1. It was only tested in a dev environment.

Also, this was built on NeoForge and will remain on NeoForge.

 

Only major change is a fallen tree TLC.

Note - I have not played 1.19 and 1.20 at all, so there are probably a few things I am missing

 

Changelog:

  • Updated to 1.20.1
    • Cherry and mangrove variant for fallen trees
    • Fallen trees won't generate with bark mushrooms if config option is disabled
    • Fallen trees generate with multiple different vegetation growing on them based on the tree. For example, an oak fallen tree may generate with grass and mushrooms growing on it. Cherry fallen trees generate with pink petals
    • Related to above - certain plants can be placed on hollow logs, such as grasses, ferns, cattails/reeds, mushrooms, blue orchids, and pink petals
    • Hollow logs may generate with a mossy variant (has moss on the inside). Right clicking a hollow log with moss carpet will place it in the log, only for non-vertical hollow logs.

 

 

 

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