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Player System

Awaken your System, level up your stats, fuse unique skills, and clear deadly dungeons, gates, and a Tower as a rising Hunter!
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player_system-0.0.8-Looks-01.jar

File nameplayer_system-0.0.8-Looks-01.jar
Uploaded
Nov 4, 2026
Downloads
14
Size
8.7 MB
Mod Loaders
NeoForge
File ID
9429793
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:player-system-1774060:9429793"

Learn more about Curse Maven

What's new

0.0.8
- Cataclysm structure dungeons now join the random pool of Tower floors
(kill-all and boss floors, from rank D up; floors 1-10, wave and rest floors unchanged).
If a structure can't be built, the next floor is redrawn.
- New gate and portal looks: Rift, Sigil and Pylons. A style is drawn at random for each new gate.
- Rank changes size, colour and detail across five bands; the highest band gets a column of light.
- Exit portal is now a light ghost in the style of the gate you entered through.
- Old gates keep the legacy look. Rebuild one with /playersystem gate restyle <id> <style>.
- /playersystem gate place <rank> style <style> places a gate of a chosen style.
- New client option gateAnimations turns off the moving decor (rings, orbiting stones, halo, beam).
- Gate entry reach raised from 6 to 9 blocks, so tall rifts can be entered from their lower part.

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