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Plants & Zombies

A Plants Vs. Zombies mod for Minecraft
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plants-and-zombies-1.5.1.jar

File nameplants-and-zombies-1.5.1.jar
Uploader
joshxviiijoshxviii
Uploaded
Oct 27, 2026
Downloads
2.0K
Size
11.8 MB
Mod Loaders
Fabric
File ID
9347311
Type
R
Release
Supported game versions
  • 26.1.2
  • 26.1.1
  • 26.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:plants-and-zombies-1465580:9347311"

Learn more about Curse Maven

What's new

Changes / Additions

  • Added Pumpkin Plant.
    • Can be obtained as rewards for the Zomboween special wave or from carving pumpkins.
    • When applied to a plant, it will completely tank any given damage until destroyed.
  • Updated Seed Mutation chances:
  - Peashooter: 50% Electric Peashooter seeds during Thunderstorms.
  - Peashooter: 50% Fire Peashooter seeds while in hot biomes.
  - Peashooter: 10% Repeater seeds anywhere.
  - Electric Peashooter: 15% Peashooter seeds during Clear/Rainy weather.
  - Fire Peashooter: 15% Peashooter seeds while NOT in hot biomes.
  - Repeater: No longer has a mutation (always drops repeater).
  - Melon Pult: 33.3% Winter Melon seeds in cold biomes.
  - Winter Melon: 15% Melon Pult while NOT in cold biomes.
  - Wallnut: 8% Explode-o-Nut seeds anywhere.
  - Explode-o-Nut: 20% Wallnut seeds anywhere.
  • Added "Zomboween" special wave.
    • Has a chance to occur 2 weeks before and 1 day after October 31st.
    • Can happen within waves 4–11.
  • Added a Boss Bar during boss waves.
    • If a Boss is not defeated by the end of a boss wave, the raid will be lost.
  • Reworked the Digger Zombie's behavior.
    • When 16–40 blocks away from its target, The Digger Zombie will attempt to tunnel into the ground closer to its target.
  • Added Vampire Browncoat variant.
    • Has a chance to appear during Halloween season.
  • Balloon Zombies can drop balloons when killed.
  • Unleashed Balloons will pop after 2 minutes.
  • Hypnotized mobs will now target non-hypnotized mobs of the same type as well as other enemies.
  • Reduced how often and how many graves the grave digger will dig.
  • During a raid, the center flag will display a beacon beam while far away.
  • Plants will now only snap onto blocks that they can survive on.
  • Plant and Brainz Flags can only be placed while holding shift.
  • Plant and Zombie projectiles are now ignored by:
    • Armor Stands
    • Boats
    • Minecarts
    • Item Frames
  • The Skillet item from Farmer's Delight can now be equipped on your head.
  • Added nametag ester eggs for the Sunflower (Vampire) and Fire Peashooter (Blaze).

Fixes / Technical Changes

  • Reduced Grave Digger spawn chance during raids.
  • Plants and Zombies no longer pop their own balloons.
  • Zombie Robots built by the Engineer will vanish at the end of the raid.
  • Reduced the range for Robo Zombie.
  • Raid zombies will no longer spawn on top of trees.
  • Optimized zombie pathfinding during raids.
  • Optimized some checks on idle plants.
  • Puff Shrooms, Sun Shrooms, and Scaredy Shrooms now spawn again. :,)
  • Fixed a bug that caused the game to hang when processing certain plants while saving.
  • Added a new server config option: graveStoneActivationRange.
    • Sets the range at which Gravestone can spawn zombies. The default value is 24.0
  • Added a new server config option: pumpkinArmorAmount.
    • Sets the amount of pumpkin armor gets applied. The default value is 35.
  • Updated seed packet mutations to accept an item as a result:
    • The result field either accept and entity_type or and object:
      • item - an item id
      • count - a value range. Defaults to { "min": 1, "max": 1 } (optional)

Example files:

{
  "mutations": [
    {
      "biome": "minecraft:forest",
      "chance": 1.0,
      "result": {
        "item": "minecraft:apple"
      }
    },
    {
      "chance": 0.5,
      "result": {
        "item": "minecraft:emerald",
        "count": {
          "min": 2,
          "max": 8
        }
      }
    }
  ]
}