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Piston Control: Forge Edition

Change how different blocks behave when pushed by pistons. Also, push Tile Entities!

This mod adds some new tags to control how blocks behave when pushed by pistons. It also lets you push Tile Entities!

Note: this is the Forge Edition. The Fabric edition is elsewhere (link).

This requires MixinBootstrap.

It adds the following tags:

  • pistoncontrol:blocks/piston_behavior_normal - makes a block behave as normal when pushed by a piston.
  • pistoncontrol:blocks/piston_behavior_destroy - makes a block break when pushed by a piston.
  • pistoncontrol:blocks/piston_behavior_block - makes a block act like obsidian, stopping the piston from moving.
  • pistoncontrol:blocks/piston_behavior_push_only - makes a block act like glazed terracotta, stopping sticky pistons from pulling it back.
  • pistoncontrol:blocks/sticky_blocks - makes a block act like slime or honey, grabbing blocks around when pushed.
  • pistoncontrol:entity_types/piston_behavior_ignore - makes entities ignore pistons.
  • pistoncontrol:entity_types/piston_behavior_normal - makes entities not ignore pistons.

Demonstration videos of what's possible with this mod: https://streamable.com/ru7wm https://streamable.com/1gnfc

Available on jitpack if you want to use it as a library: https://jitpack.io/#williambl/piston-control-forge

The Piston Control: Forge Edition Team

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