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Parties

An RPG-like party system that contains 24 customizable elements with support for 16+ mods! Also provides extra features like xp sharing and a lot more.

File Details

Parties [1.18.2] - 0.4.5

  • R
  • May 7, 2023
  • 524.64 KB
  • 12.7K
  • 1.18.2
  • Forge

File Name

sedparties-1.18.2-0.4.5.jar

Supported Versions

  • 1.18.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:parties-358243:4527281")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

🌟1.18.2-0.4.5🌟

 

✔ Fixed a critical issue that caused a crash when the XP level was not synced on the client while hovering over the experience tooltip.

✔ Fixed a critical issue where loading into the world causes a crash under rare circumstances due to experience gain. 

✔ Fixed a critical issue that caused certain tile entities that acted as fake players to silently crash and reset, losing all its contents.

 

✔ Fixed an issue where tooltips still use the bar area of an element even if that element was not in bar mode.

✔ Fixed an issue where the absorption effect wasn't updated correctly on distant players when it wore off.

✔ Fixed an issue where tooltip values were rounding incorrectly and inconsistently. 

✔ Fixed an issue where resetting your party UI through the Advanced Settings interface did not do mod support checks for the default preset.

✔ Adjusted the link to chat function in the Advanced Settings Window. It will now prompt the user to load the preset as well, if they wanted to.

 

✔ Added the second skin layer for the render in the Head element on the party UI.

✔ Added a new command that allows you to load a preset from your clipboard.

⏵ /applypreset: When used, it will attempt to load a preset from your clipboard. It will be prompted to you when someone links their preset to the chat.

✔ Reorganized the client configuration into three separate categories: presets, hide-overlays, and party-ui.

✔ Added an option on the client to force the player model (on the head element) to face a certain direction:

⏵ forceModelRotation: Model will always be facing a certain direction if enabled. False by default.

⏵ rotationOffset: Direction (in degrees) for the model to face if forceModelRotation is enabled. Negative values make the model face right, positive values make it face left. Default value is -20, with a range from -180 to 180.

✔ Added an option on the client to hide your information from the party UI:

⏵ renderSelfFrame: If disabled, it will not show your information in the party UI. It will also not show your information if you're not in a party. For example, you, Steve, and Alex are in a party. The party interface will only show Steve and Alex in the UI. True by default.

🌟 Added mod support for Open Parties and Claims (Open-PAC) through a new server configuration option:

⏵ partiesSync: If enabled, Parties Mod will sync its parties with the ones existing from Open-PAC. This mod will also adjust its commands to work with Open-PAC's system and syncronize accordingly.

✔ Added an option on the server to make parties persist through restarts:

⏵ partyPersistence: If enabled, party information will be saved with the world and loaded on each server start. This is forcibly enabled if partiesSync is also enabled.