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Particle Filter

Too many particles or particle lag? Find exactly which particles are on screen and hide just those, everywhere or only in areas you choose (client-side).
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particlefilter-1.1.0.jar

File nameparticlefilter-1.1.0.jar
Uploaded
Oct 23, 2026
Downloads
8
Size
91.4 KB
Mod Loaders
NeoForge
File ID
9299220
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:particle-filter-1760372:9299220"

Learn more about Curse Maven

What's new

1.1.0

New menu design

  • Dark, flat window with a sidebar for the Scan, Hidden and Zones pages
  • Switches instead of checkboxes, smooth scrolling, and tooltips with full particle IDs
  • The zone editor is now a side panel, so the zone's outline stays visible in the world while you edit it

Active rules

  • Choose which of your rules apply: All, Everywhere only (including block particles), Zones only, or None (show all)
  • Switch from the sidebar or the new Cycle Active Rules keybind
  • Your rules are kept; paused ones are marked on the Hidden page

Hold to Show All Particles

  • New keybind that pauses every rule only while it's held, for a quick before/after or to check what you're hiding

Smaller improvements

  • Scan shows its progress and how often each particle appeared
  • The Hidden page groups entries by where they apply
  • Press Enter in the ID box to hide a particle
  • Shift-click − or + on zone fields to step by 10

Both new keybinds are unbound by default (Controls → Particle Filter).

Updating: replace the old jar. Your settings are kept: config files from 1.0.x load unchanged, and 1.0.x ignores the one new setting if you go back.

This mod's code was written by Claude, an AI model by Anthropic; Minihercules317 did the idea, design, testing, screenshots and icon. Details are linked on the project page.

This mod has no additional files