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Overly Realistic

Introduces overly-realistic game mechanics, making the game extremely hard and time-consuming as to incentivize players to cooperate
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Overly-Realistic v3.15.1

File namewilos-overly-realistic-v3.15.1.jar
Uploader
WilozyxWilozyx
Uploaded
Jul 11, 2026
Downloads
367
Size
15.4 MB
Mod Loaders
ForgeFabricQuiltNeoForge
File ID
8414458
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

Forge

implementation "curse.maven:overly-realistic-1505886:8414458"

Fabric

modImplementation "curse.maven:overly-realistic-1505886:8414458"

Quilt

modImplementation "curse.maven:overly-realistic-1505886:8414458"

NeoForge

implementation "curse.maven:overly-realistic-1505886:8414458"

Learn more about Curse Maven

What's new

  • Added the "Unskilled Respawn" setting
    • This setting is enabled by default, it is a general setting that can be found in the "Death" category
    • When disabled, players will not lose their skills when respawning
  • Added the "Unskilled Knapping" setting
    • This setting is disabled by default, it is a general setting that can be found in the "Player" category
    • When enabled, players are able to knap any stone item regardless of the stonecraft skill level requirements
  • Shaping clay in a pottery wheel will now cause the user's hygiene to decrease
  • Tweaked the stone ground prop model
  • Stick/stone ground props will now generate more commonly in biomes that previously lacked them (such as in tundras, deserts, etc)
  • Stone spears will no longer be dull when created
  • Optimized secondary animal operations
  • Optimized entity-riding checks
  • Optimized boat operations
  • Fixed certain advancements not being registered
  • Fixed various oddities relating to damaging animal corpses
  • Fixed crashed boats not dropping wooden items
  • Fixed mining skill conditions no longer being properly checked for
  • Fixed diamond ring no longer working
  • Fixed no longer being able to shear sheep
  • Fixed certain damage detections no longer working
  • Fixed no longer being able to get equitation experience from breeding equidae
  • Fixed oddities pertaining to horse-riding
  • Fixed cave-in checks not being properly ran
  • Fixed certain mining skill experience triggers not being properly ran
  • Fixed still being exhausted upon respawning when dying with 0 stamina
  • Fixed certain player stats not being reset when respawning
  • Fixed players still hearing the falling sound after landing
  • Fixed the "None" trait button having improper spacing
  • Fixed various UIs not working correctly if the player managed to click certain buttons twice within 50-100ms
  • Fixed stone ground props being 1 pixel below ground
  • Fixed z-fighting issues relating to the cordage textures on spears
  • Fixed various oddities with knapping and the stonecraft sub-skill that would happen after respawning

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