Overburdened

Adds dynamic weight mechanics to items and inventory. Players face movement penalties and immobilization when overencumbered.

Overburdened

**Overburdened** is a Minecraft mod for NeoForge 1.21.1 that introduces dynamic weight mechanics to items and the player's inventory, bringing a new layer of strategy and realism to survival gameplay.

No longer can you carry infinitely large stacks of heavy blocks without consequence. In **Overburdened**, every item has weight, and carrying too much will actively hinder your movement.


Features

  • Dynamic Encumbrance System: Calculates total inventory weight in real-time.
  • Progressive Movement Penalties:
    • Light Load: No penalties.
    • Encumbered: Mild Slowness effect applied.
    • Overburdened: Significant Slowness effect, sprinting is disabled.
    • Immobilized: Movement speed is reduced to near zero.
  • Configurable Weights: All item weights are fully customizable via JSON config files. Modpack authors can easily balance the system.
  • Visual Integration: (Optional) Integrates with standard HUD elements to display encumbrance level.

Configuration

The mod generates a overburdened-server.json configuration file where you can define:

  • Global Capacity: The base weight capacity for all players.
  • Item Weights: Specific weight values for individual items and blocks (e.g., minecraft:stone, minecraft:anvil).
  • Penalty Thresholds: Adjust when different movement penalties apply.

P.S.: This mod is still a PoC, bugs may exist.

The Overburdened Team

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